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https://github.com/EngineHub/WorldGuard.git
synced 2024-12-18 15:17:36 +01:00
Added spawn protection, updated login protection.
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parent
765b606e18
commit
313bdbd8bf
@ -63,6 +63,10 @@ public class WorldGuardListener extends PluginListener {
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* Used to keep recent join times.
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*/
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private Map<String,Long> recentLogins = new HashMap<String,Long>();
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/**
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* Used to keep recent spawn times.
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*/
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private Map<String,Long> lastSpawn = new HashMap<String,Long>();
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private boolean stopFireSpread = false;
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private boolean enforceOneSession;
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@ -82,6 +86,8 @@ public class WorldGuardListener extends PluginListener {
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private boolean noPhysicsSand;
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private boolean allowPortalAnywhere;
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private int loginProtection;
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private int spawnProtection;
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private boolean kickOnDeath;
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private Blacklist blacklist;
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/**
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@ -150,6 +156,8 @@ public void loadConfiguration() {
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noPhysicsSand = properties.getBoolean("no-physics-sand", false);
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allowPortalAnywhere = properties.getBoolean("allow-portal-anywhere", false);
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loginProtection = properties.getInt("login-protection", 3);
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spawnProtection = properties.getInt("spawn-protection", 0);
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kickOnDeath = properties.getBoolean("kick-on-death", false);
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// Console log configuration
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boolean logConsole = properties.getBoolean("log-console", true);
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@ -262,7 +270,7 @@ public void onLogin(Player player) {
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player.sendMessage(Colors.Yellow + "Fire spread is currently globally disabled.");
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}
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if (loginProtection > 0) {
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if (loginProtection > 0 || spawnProtection > 0 || kickOnDeath) {
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recentLogins.put(player.getName(), System.currentTimeMillis());
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}
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}
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@ -780,16 +788,50 @@ public boolean onBlockPhysics(Block block, boolean placed) {
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*/
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@Override
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public boolean onHealthChange(Player player, int oldValue, int newValue) {
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if (invinciblePlayers.contains(player.getName())) {
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String playerName = player.getName();
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if (invinciblePlayers.contains(playerName)) {
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return true;
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}
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if (loginProtection > 0 && recentLogins.containsKey(player.getName())) {
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Long time = recentLogins.get(player.getName());
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if (time + loginProtection * 1000 > System.currentTimeMillis()) {
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return true;
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} else {
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recentLogins.remove(player.getName());
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if (loginProtection > 0 || spawnProtection > 0 || kickOnDeath) {
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long now = System.currentTimeMillis();
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boolean recentLogin = false;
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if (recentLogins.containsKey(playerName)) {
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long time = recentLogins.get(playerName);
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long elapsed = now - time;
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if (loginProtection > 0 && elapsed <= loginProtection * 1000
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&& newValue < oldValue) {
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return true;
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}
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recentLogin = elapsed <= 2000;
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if (elapsed > 2000 && elapsed > loginProtection * 1000) {
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recentLogins.remove(playerName);
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}
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}
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if (kickOnDeath && oldValue == -1 && newValue == 20 && !recentLogin) {
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player.kick("You died! Rejoin please.");
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return false;
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}
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if (spawnProtection > 0) {
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if (oldValue == -1 && newValue == 20 && !recentLogin) { // Player was just respawned
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lastSpawn.put(player.getName(), now);
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} else if (lastSpawn.containsKey(playerName)) {
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long time = lastSpawn.get(playerName);
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long elapsed = now - time;
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if (elapsed < spawnProtection * 1000) {
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return newValue < oldValue;
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} else {
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lastSpawn.remove(playerName);
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}
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}
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}
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}
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