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Fixed a compilation error due to a sort-of-but-not-really-breaking bukkit change.
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1f40908c04
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@ -70,6 +70,7 @@
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import org.bukkit.event.entity.PotionSplashEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.projectiles.ProjectileSource;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BlockID;
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@ -330,7 +331,7 @@ private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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RegionManager mgr = plugin.getGlobalRegionManager().get(player.getWorld());
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ApplicableRegionSet set = mgr.getApplicableRegions(pt);
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if (fireball.getShooter() instanceof Player) {
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Vector pt2 = toVector(fireball.getShooter().getLocation());
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Vector pt2 = toVector(((Player) fireball.getShooter()).getLocation());
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if (!mgr.getApplicableRegions(pt2).allows(DefaultFlag.PVP, plugin.wrapPlayer((Player) fireball.getShooter()))) {
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tryCancelPVPEvent((Player) fireball.getShooter(), player, event, true);
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} else if (!set.allows(DefaultFlag.PVP, localPlayer)) {
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@ -399,7 +400,13 @@ private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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private void onEntityDamageByProjectile(EntityDamageByEntityEvent event) {
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Entity defender = event.getEntity();
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Entity attacker = ((Projectile) event.getDamager()).getShooter();
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Entity attacker;
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ProjectileSource source = ((Projectile) event.getDamager()).getShooter();
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if (source instanceof LivingEntity) {
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attacker = (LivingEntity) source;
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} else {
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return;
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}
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if (defender instanceof Player) {
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Player player = (Player) defender;
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@ -28,6 +28,7 @@
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Hanging;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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@ -39,6 +40,7 @@
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import org.bukkit.event.hanging.HangingBreakEvent.RemoveCause;
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import org.bukkit.event.hanging.HangingPlaceEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.projectiles.ProjectileSource;
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import com.sk89q.worldedit.blocks.ItemID;
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import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
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@ -81,8 +83,9 @@ public void onHangingingBreak(HangingBreakEvent event) {
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HangingBreakByEntityEvent entityEvent = (HangingBreakByEntityEvent) event;
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Entity removerEntity = entityEvent.getRemover();
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if (removerEntity instanceof Projectile) {
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Projectile projectile = (Projectile) removerEntity;
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removerEntity = projectile.getShooter() != null ? projectile.getShooter() : removerEntity;
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Projectile projectile = (Projectile) removerEntity;
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ProjectileSource remover = projectile.getShooter();
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removerEntity = (remover instanceof LivingEntity ? (LivingEntity) remover : null);
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}
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if (removerEntity instanceof Player) {
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@ -123,6 +126,8 @@ public void onHangingingBreak(HangingBreakEvent event) {
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}
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}
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// this now covers dispensers as well, if removerEntity is null above,
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// due to a non-LivingEntity ProjectileSource
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if (hanging instanceof Painting
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&& (wcfg.blockEntityPaintingDestroy
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|| (wcfg.useRegions
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