Added getIntersectingRegions() method for polygonal and cuboid regions

This commit is contained in:
DarkLiKally 2011-02-27 21:02:57 +01:00
parent dcef083e30
commit 442521a73c
2 changed files with 238 additions and 2 deletions

View File

@ -20,6 +20,8 @@
import com.sk89q.worldedit.*; import com.sk89q.worldedit.*;
import com.sk89q.worldguard.protection.UnsupportedIntersectionException; import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
import java.util.ArrayList;
import java.util.List; import java.util.List;
/** /**
@ -128,9 +130,127 @@ public boolean intersectsWith(ProtectedRegion region) throws UnsupportedIntersec
*/ */
public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException { public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException {
int numRegions = regions.size();
List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>();
int i, i2, i3;
for (i = 0; i < numRegions; i++) {
ProtectedRegion region = regions.get(i);
BlockVector rMinPoint = region.getMinimumPoint();
BlockVector rMaxPoint = region.getMaximumPoint();
// Check whether the region is outside the min and max vector
if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX())
|| (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX())
&& ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY())
|| (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY()))
&& ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ())
|| (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the regions points are inside the other region
if (region.contains(new Vector(min.getBlockX(), min.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), min.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), max.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(min.getBlockX(), max.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), max.getBlockY(), max.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), max.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), min.getBlockY(), min.getBlockZ()))
|| region.contains(new Vector(max.getBlockX(), min.getBlockY(), max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the other regions points are inside the current region
if (region.getTypeName() == "polygon") {
for (i2 = 0; i < ((ProtectedPolygonalRegion)region).getPoints().size(); i++) {
BlockVector2D pt2Dr = ((ProtectedPolygonalRegion)region).getPoints().get(i2);
int minYr = ((ProtectedPolygonalRegion)region).minY;
int maxYr = ((ProtectedPolygonalRegion)region).maxY;
Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ());
Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ());
if (this.contains(ptr) || this.contains(ptr2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
} else if (region.getTypeName() == "cuboid") {
BlockVector ptcMin = region.getMinimumPoint();
BlockVector ptcMax = region.getMaximumPoint();
if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
} else {
throw new UnsupportedOperationException("Not supported yet."); throw new UnsupportedOperationException("Not supported yet.");
} }
// Check whether the current regions edges collide with the regions edges
boolean regionIsIntersecting = false;
List<BlockVector2D> points = new ArrayList<BlockVector2D>();
points.add(new BlockVector2D(min.getBlockX(), min.getBlockZ()));
points.add(new BlockVector2D(min.getBlockX(), max.getBlockZ()));
points.add(new BlockVector2D(max.getBlockX(), max.getBlockZ()));
points.add(new BlockVector2D(max.getBlockX(), min.getBlockZ()));
for (i2 = 0; i2 < points.size(); i2++) {
boolean checkNextPoint = false;
BlockVector2D currPoint = points.get(i2);
BlockVector2D nextPoint;
if (i2 == (points.size() - 1)) {
nextPoint = points.get(0);
} else {
nextPoint = points.get(i2 + 1);
}
int currX = currPoint.getBlockX();
int currZ = currPoint.getBlockZ();
while (!checkNextPoint) {
for(i3 = min.getBlockY(); i3 <= max.getBlockY(); i3++) {
if (region.contains(new Vector(currX, i3, currZ))) {
intersectingRegions.add(regions.get(i));
regionIsIntersecting = true;
break;
}
}
if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) {
checkNextPoint = true;
}
if (nextPoint.getBlockX() > currPoint.getBlockX()) {
currX++;
} else {
currX--;
}
if (nextPoint.getBlockZ() > currPoint.getBlockZ()) {
currZ++;
} else {
currZ--;
}
}
if (regionIsIntersecting) {
break;
}
}
}
return intersectingRegions;
}
/** /**
* Return the type of region as a user-friendly name. * Return the type of region as a user-friendly name.

View File

@ -19,6 +19,7 @@
package com.sk89q.worldguard.protection.regions; package com.sk89q.worldguard.protection.regions;
import java.util.List; import java.util.List;
import java.util.ArrayList;
import com.sk89q.worldedit.BlockVector; import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockVector2D; import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector;
@ -64,6 +65,10 @@ public ProtectedPolygonalRegion(String id, List<BlockVector2D> points, int minY,
max = new BlockVector(maxX, maxY, maxZ); max = new BlockVector(maxX, maxY, maxZ);
} }
public List<BlockVector2D> getPoints() {
return points;
}
@Override @Override
public BlockVector getMinimumPoint() { public BlockVector getMinimumPoint() {
return min; return min;
@ -134,9 +139,120 @@ public boolean contains(Vector pt) {
public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException { public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException {
int numRegions = regions.size();
int numPoints = points.size();
List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>();
int i, i2, i3;
for (i = 0; i < numRegions; i++) {
ProtectedRegion region = regions.get(i);
BlockVector rMinPoint = region.getMinimumPoint();
BlockVector rMaxPoint = region.getMaximumPoint();
// Check whether the region is outside the min and max vector
if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX())
|| (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX())
&& ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY())
|| (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY()))
&& ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ())
|| (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the regions points are inside the other region
for (i2 = 0; i < numPoints; i++) {
Vector pt = new Vector(points.get(i2).getBlockX(), minY, points.get(i2).getBlockZ());
Vector pt2 = new Vector(points.get(i2).getBlockX(), maxY, points.get(i2).getBlockZ());
if (region.contains(pt) || region.contains(pt2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
// Check whether the other regions points are inside the current region
if (region.getTypeName() == "polygon") {
for (i2 = 0; i < ((ProtectedPolygonalRegion)region).getPoints().size(); i++) {
BlockVector2D pt2Dr = ((ProtectedPolygonalRegion)region).getPoints().get(i2);
int minYr = ((ProtectedPolygonalRegion)region).minY;
int maxYr = ((ProtectedPolygonalRegion)region).maxY;
Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ());
Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ());
if (this.contains(ptr) || this.contains(ptr2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
} else if (region.getTypeName() == "cuboid") {
BlockVector ptcMin = region.getMinimumPoint();
BlockVector ptcMax = region.getMaximumPoint();
if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
} else {
throw new UnsupportedOperationException("Not supported yet."); throw new UnsupportedOperationException("Not supported yet.");
} }
// Check whether the current regions edges collide with the regions edges
boolean regionIsIntersecting = false;
for (i2 = 0; i2 < numPoints; i2++) {
boolean checkNextPoint = false;
BlockVector2D currPoint = points.get(i2);
BlockVector2D nextPoint;
if (i2 == (numPoints - 1)) {
nextPoint = points.get(0);
} else {
nextPoint = points.get(i2 + 1);
}
int currX = currPoint.getBlockX();
int currZ = currPoint.getBlockZ();
while (!checkNextPoint) {
for(i3 = this.minY; i3 <= this.maxY; i3++) {
if (region.contains(new Vector(currX, i3, currZ))) {
intersectingRegions.add(regions.get(i));
regionIsIntersecting = true;
break;
}
}
if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) {
checkNextPoint = true;
}
if (nextPoint.getBlockX() > currPoint.getBlockX()) {
currX++;
} else {
currX--;
}
if (nextPoint.getBlockZ() > currPoint.getBlockZ()) {
currZ++;
} else {
currZ--;
}
}
if (regionIsIntersecting) {
break;
}
}
}
return intersectingRegions;
}
/** /**
* Return the type of region as a user-friendly name. * Return the type of region as a user-friendly name.