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Fix HealFlag missing.
Meanwhile people were getting fed twice as fast. Fixes WORLDGUARD-3785.
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@ -141,7 +141,7 @@ public void resetState(Player player) {
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private static final Set<Factory<? extends Handler>> defaultHandlers = new HashSet<Factory<? extends Handler>>();
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static {
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Factory<?>[] factories = {
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FeedFlag.FACTORY,
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HealFlag.FACTORY,
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FeedFlag.FACTORY,
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NotifyEntryFlag.FACTORY,
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NotifyExitFlag.FACTORY,
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