Providing a solution for tools being unable to interact with usable blocks

This commit is contained in:
UltraFaceguy 2020-04-29 11:34:02 -04:00 committed by wizjany
parent 37ae70f35d
commit 4eaa376e2c

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@ -454,9 +454,9 @@ public final class Materials {
MATERIAL_FLAGS.put(Material.STONECUTTER, 0);
MATERIAL_FLAGS.put(Material.SWEET_BERRY_BUSH, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.IRON_SHOVEL, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.IRON_SHOVEL, 0);
MATERIAL_FLAGS.put(Material.IRON_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.IRON_AXE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.IRON_AXE, 0);
MATERIAL_FLAGS.put(Material.FLINT_AND_STEEL, 0);
MATERIAL_FLAGS.put(Material.APPLE, 0);
MATERIAL_FLAGS.put(Material.BOW, 0);
@ -467,32 +467,32 @@ public final class Materials {
MATERIAL_FLAGS.put(Material.GOLD_INGOT, 0);
MATERIAL_FLAGS.put(Material.IRON_SWORD, 0);
MATERIAL_FLAGS.put(Material.WOODEN_SWORD, 0);
MATERIAL_FLAGS.put(Material.WOODEN_SHOVEL, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.WOODEN_SHOVEL, 0);
MATERIAL_FLAGS.put(Material.WOODEN_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.WOODEN_AXE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.WOODEN_AXE, 0);
MATERIAL_FLAGS.put(Material.STONE_SWORD, 0);
MATERIAL_FLAGS.put(Material.STONE_SHOVEL, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.STONE_SHOVEL, 0);
MATERIAL_FLAGS.put(Material.STONE_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.STONE_AXE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.STONE_AXE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_SWORD, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_SHOVEL, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.DIAMOND_SHOVEL, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_AXE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.DIAMOND_AXE, 0);
MATERIAL_FLAGS.put(Material.STICK, 0);
MATERIAL_FLAGS.put(Material.BOWL, 0);
MATERIAL_FLAGS.put(Material.MUSHROOM_STEW, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_SWORD, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_SHOVEL, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.GOLDEN_SHOVEL, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_PICKAXE, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_AXE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.GOLDEN_AXE, 0);
MATERIAL_FLAGS.put(Material.STRING, 0);
MATERIAL_FLAGS.put(Material.FEATHER, 0);
MATERIAL_FLAGS.put(Material.GUNPOWDER, 0);
MATERIAL_FLAGS.put(Material.WOODEN_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.STONE_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.IRON_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.DIAMOND_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.GOLDEN_HOE, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.WOODEN_HOE, 0);
MATERIAL_FLAGS.put(Material.STONE_HOE, 0);
MATERIAL_FLAGS.put(Material.IRON_HOE, 0);
MATERIAL_FLAGS.put(Material.DIAMOND_HOE, 0);
MATERIAL_FLAGS.put(Material.GOLDEN_HOE, 0);
MATERIAL_FLAGS.put(Material.WHEAT_SEEDS, 0);
MATERIAL_FLAGS.put(Material.BREAD, 0);
MATERIAL_FLAGS.put(Material.LEATHER_HELMET, 0);
@ -569,7 +569,7 @@ public final class Materials {
MATERIAL_FLAGS.put(Material.SUGAR, 0);
MATERIAL_FLAGS.put(Material.COOKIE, 0);
MATERIAL_FLAGS.put(Material.MAP, 0);
MATERIAL_FLAGS.put(Material.SHEARS, MODIFIES_BLOCKS);
MATERIAL_FLAGS.put(Material.SHEARS, 0);
MATERIAL_FLAGS.put(Material.MELON_SLICE, 0);
MATERIAL_FLAGS.put(Material.PUMPKIN_SEEDS, 0);
MATERIAL_FLAGS.put(Material.MELON_SEEDS, 0);
@ -1299,7 +1299,7 @@ public static boolean isBlockModifiedOnClick(Material material, boolean rightCli
*/
public static boolean isItemAppliedToBlock(Material item, Material block) {
Integer flags = MATERIAL_FLAGS.get(item);
return flags == null || (flags & MODIFIES_BLOCKS) == MODIFIES_BLOCKS;
return flags == null || (flags & MODIFIES_BLOCKS) == MODIFIES_BLOCKS || isToolApplicable(item, block);
}
/**
@ -1370,4 +1370,73 @@ public static boolean isArmor(Material type) {
return false;
}
}
/**
* Check if the material is usable via right-click on the target
* material. Returns false if the target material cannot be modified
* by the provided tool, or of the provided tool material isn't
* a tool material.
*
* @param toolMaterial the tool material being used
* @param targetMaterial the target material to check
* @return true if tool has an interact function with this material
*/
public static boolean isToolApplicable(Material toolMaterial, Material targetMaterial) {
switch (toolMaterial) {
case WOODEN_HOE:
case STONE_HOE:
case IRON_HOE:
case GOLDEN_HOE:
case DIAMOND_HOE:
switch (targetMaterial) {
case GRASS_BLOCK:
case DIRT:
case GRASS_PATH:
return true;
}
return false;
case WOODEN_AXE:
case STONE_AXE:
case IRON_AXE:
case GOLDEN_AXE:
case DIAMOND_AXE:
switch (targetMaterial) {
case OAK_LOG:
case DARK_OAK_LOG:
case ACACIA_LOG:
case BIRCH_LOG:
case SPRUCE_LOG:
case JUNGLE_LOG:
case OAK_WOOD:
case DARK_OAK_WOOD:
case ACACIA_WOOD:
case BIRCH_WOOD:
case SPRUCE_WOOD:
case JUNGLE_WOOD:
return true;
}
return false;
case WOODEN_SHOVEL:
case STONE_SHOVEL:
case IRON_SHOVEL:
case GOLDEN_SHOVEL:
case DIAMOND_SHOVEL:
switch (targetMaterial) {
case GRASS_BLOCK:
case CAMPFIRE:
return true;
}
return false;
case SHEARS:
switch (targetMaterial) {
case PUMPKIN:
case BEE_NEST:
case BEEHIVE:
return true;
}
return false;
default:
return false;
}
}
}