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Default nether-portal-protection to true.
Pre 1.14, this was false by default as one could repeatedly force portal searches by entering a portal which would lead into a protected area. Since 1.14, the event we have access too happens independently of the portal search, so the player will get teleported regardless of whether a portal is present or if the creation gets cancelled.
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@ -256,7 +256,7 @@ public void loadConfiguration() {
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useRegions = getBoolean("regions.enable", true);
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regionInvinciblityRemovesMobs = getBoolean("regions.invincibility-removes-mobs", false);
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regionCancelEmptyChatEvents = getBoolean("regions.cancel-chat-without-recipients", true);
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regionNetherPortalProtection = getBoolean("regions.nether-portal-protection", false);
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regionNetherPortalProtection = getBoolean("regions.nether-portal-protection", true);
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fakePlayerBuildOverride = getBoolean("regions.fake-player-build-override", true);
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explosionFlagCancellation = getBoolean("regions.explosion-flags-block-entity-damage", true);
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highFreqFlags = getBoolean("regions.high-frequency-flags", false);
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