mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-16 23:55:23 +01:00
Added support for the region query cache on Bukkit's side and added it to BukkitContext.
This commit is contained in:
parent
f4e52f5cd7
commit
579143a5dd
@ -26,13 +26,16 @@
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import com.sk89q.rulelists.Context;
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/**
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* An implementation of a {@link Context} for Bukkit.
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* An implementation of a {@link Context} for Bukkit. This object is thread-safe, but
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* the underlying objects returned by this class may not be.
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*
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* @see Context
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*/
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public class BukkitContext extends Context {
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private final RegionQueryCache regionCache;
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private final Event event;
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private RegionQuery regionQuery;
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private String message;
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private Entity sourceEntity;
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private Entity targetEntity;
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@ -44,9 +47,11 @@ public class BukkitContext extends Context {
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/**
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* Construct a context linked to the given event.
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*
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* @param plugin the WorldGuard plugin
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* @param event the event
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*/
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public BukkitContext(Event event) {
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BukkitContext(WorldGuardPlugin plugin, Event event) {
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this.regionCache = plugin.getRegionCache();
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this.event = event;
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}
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@ -197,4 +202,16 @@ public Event getEvent() {
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return event;
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}
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/**
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* Get the region query object.
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*
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* @return region query object
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*/
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public synchronized RegionQuery getRegionQuery() {
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if (regionQuery == null) {
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regionQuery = regionCache.against(event);
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}
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return regionQuery;
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}
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}
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@ -22,28 +22,28 @@
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.Event;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.GlobalRegionManager;
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import com.sk89q.worldguard.protection.RegionQueryCache;
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import com.sk89q.worldguard.protection.RegionQueryCacheEntry;
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/**
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* An implementation of {@link RegionQueryCache} for Bukkit. This implementation is
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* thread-safe.
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* A class that will cache all region queries. Instances of this class are created
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* via an instance of {@link RegionQueryCache} and represent a point in time.
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*/
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public class BukkitRegionQueryCache extends RegionQueryCache {
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public final class RegionQuery {
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private final WorldGuardPlugin plugin;
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private final RegionQueryCacheEntry entry;
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/**
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* Construct the cache with the given plugin instance.
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* Construct the instance with the underlying cache entry.
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*
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* @param plugin plugin instance
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* @param entry
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*/
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public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
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RegionQuery(WorldGuardPlugin plugin, RegionQueryCacheEntry entry) {
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this.plugin = plugin;
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this.entry = entry;
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}
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/**
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@ -51,11 +51,10 @@ public BukkitRegionQueryCache(WorldGuardPlugin plugin) {
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* temporarily cached for the given event, or null if region protection has
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* been disabled for the the world of the given location.
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*
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* @param event the event to cache against
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* @param location the location to check
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* @return the set, or null if region protection is disabled for the given location
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*/
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public ApplicableRegionSet lookup(Event event, Location location) {
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public ApplicableRegionSet lookup(Location location) {
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World world = location.getWorld();
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Vector vector = BukkitUtil.toVector(location);
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@ -67,7 +66,7 @@ public ApplicableRegionSet lookup(Event event, Location location) {
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return null;
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}
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return get(event).lookup(regionManager.get(world), vector);
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return entry.lookup(regionManager.get(world), vector);
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}
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/**
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@ -75,12 +74,11 @@ public ApplicableRegionSet lookup(Event event, Location location) {
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* temporarily cached for the given event, or null if region protection has
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* been disabled for the the world of the given block.
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*
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* @param event the event to cache against
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* @param block the block to check
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* @return the set, or null if region protection is disabled for the given block
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*/
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public ApplicableRegionSet lookup(Event event, Block block) {
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return lookup(event, block.getLocation());
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public ApplicableRegionSet lookup(Block block) {
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return lookup(block.getLocation());
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}
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/**
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@ -88,12 +86,11 @@ public ApplicableRegionSet lookup(Event event, Block block) {
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* temporarily cached for the given event, or null if region protection has
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* been disabled for the the world of the given entity.
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*
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* @param event the event to cache against
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* @param entity the entity to check
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* @return the set, or null if region protection is disabled for the given entity
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*/
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public ApplicableRegionSet lookup(Event event, Entity entity) {
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return lookup(event, entity.getLocation());
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public ApplicableRegionSet lookup(Entity entity) {
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return lookup(entity.getLocation());
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}
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}
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@ -0,0 +1,53 @@
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// $Id$
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/*
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* This file is a part of WorldGuard.
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* Copyright (c) sk89q <http://www.sk89q.com>
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* Copyright (c) the WorldGuard team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldguard.bukkit;
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import org.bukkit.event.Event;
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import com.sk89q.worldguard.protection.AbstractRegionQueryCache;
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/**
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* An implementation of {@link AbstractRegionQueryCache} for Bukkit. This implementation
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* is thread-safe.
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*/
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public final class RegionQueryCache extends AbstractRegionQueryCache {
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private final WorldGuardPlugin plugin;
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/**
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* Construct the cache with the given plugin instance.
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*
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* @param plugin plugin instance
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*/
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public RegionQueryCache(WorldGuardPlugin plugin) {
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this.plugin = plugin;
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}
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/**
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* Get a {@link RegionQuery} object that can cache region queries. The object
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* returned by this method does not need to be cached. It is merely a proxy class.
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*
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* @param event the event to cache against
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* @return an object to perform lookups against
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*/
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public RegionQuery against(Event event) {
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return new RegionQuery(plugin, get(event));
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}
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}
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@ -83,7 +83,7 @@ public void onBlockDamage(BlockDamageEvent event) {
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if (blockDamaged.getTypeId() == BlockID.CAKE_BLOCK) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceEntity(player);
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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@ -103,7 +103,7 @@ public void onBlockBreak(BlockBreakEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceEntity(player);
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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@ -143,7 +143,7 @@ public void onBlockFromTo(BlockFromToEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceBlock(event.getBlock().getState());
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context.setTargetBlock(event.getToBlock().getState());
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if (rules.process(context)) {
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@ -177,7 +177,7 @@ public void onBlockIgnite(BlockIgniteEvent event) {
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case FLINT_AND_STEEL:
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// Consider flint and steel as an item use
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rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
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context = new BukkitContext(event);
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context = new BukkitContext(plugin, event);
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context.setSourceEntity(event.getPlayer());
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context.setTargetBlock(event.getBlock().getState());
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context.setItem(event.getPlayer().getItemInHand()); // Should be flint and steel
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@ -196,7 +196,7 @@ public void onBlockIgnite(BlockIgniteEvent event) {
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case SPREAD:
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// Consider everything else as a block spread
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rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
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context = new BukkitContext(event);
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context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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// Make a virtual source state
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@ -218,7 +218,7 @@ public void onBlockIgnite(BlockIgniteEvent event) {
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case LIGHTNING:
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// Consider everything else as a block spread
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rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
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context = new BukkitContext(event);
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context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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// Make a virtual new state
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@ -250,7 +250,7 @@ public void onBlockBurn(BlockBurnEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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BlockState virtualFireState = event.getBlock().getState();
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virtualFireState.setType(Material.FIRE);
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context.setSourceBlock(virtualFireState);
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@ -270,7 +270,7 @@ public void onBlockPhysics(BlockPhysicsEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PHYSICS);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -306,7 +306,7 @@ public void onBlockPlace(BlockPlaceEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_PLACE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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context.setPlacedBlock(event.getBlockReplacedState());
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if (rules.process(context)) {
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@ -379,7 +379,7 @@ public void onSignChange(SignChangeEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -394,7 +394,7 @@ public void onLeavesDecay(LeavesDecayEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -409,7 +409,7 @@ public void onBlockForm(BlockFormEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FORM);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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context.setPlacedBlock(event.getNewState());
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if (rules.process(context)) {
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@ -425,7 +425,7 @@ public void onBlockSpread(BlockSpreadEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_SPREAD);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceBlock(event.getSource().getState());
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context.setTargetBlock(event.getBlock().getState());
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context.setPlacedBlock(event.getNewState());
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@ -442,7 +442,7 @@ public void onBlockFade(BlockFadeEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_FADE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetBlock(event.getBlock().getState());
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context.setPlacedBlock(event.getNewState());
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if (rules.process(context)) {
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@ -458,7 +458,7 @@ public void onBlockDispense(BlockDispenseEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_DROP);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceBlock(event.getBlock().getState());
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context.setItem(event.getItem());
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if (rules.process(context)) {
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@ -79,7 +79,7 @@ public void onEntityInteract(EntityInteractEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceEntity(event.getEntity());
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context.setTargetBlock(event.getBlock().getState());
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if (rules.process(context)) {
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@ -97,7 +97,7 @@ public void onEntityDeath(EntityDeathEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DEATH);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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// Set a message if it's a death from a player
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@ -122,7 +122,7 @@ public void onEntityDamage(EntityDamageEvent event) {
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if (event instanceof EntityDamageByEntityEvent) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setSourceEntity(((EntityDamageByEntityEvent) event).getDamager());
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
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@ -134,7 +134,7 @@ public void onEntityDamage(EntityDamageEvent event) {
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} else if (event instanceof EntityDamageByBlockEvent) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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Block damager = ((EntityDamageByBlockEvent) event).getDamager();
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if (damager != null) { // Should NOT be null!
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context.setSourceBlock(damager.getState());
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@ -149,7 +149,7 @@ public void onEntityDamage(EntityDamageEvent event) {
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} else {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -167,7 +167,7 @@ public void onEntityCombust(EntityCombustEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_IGNITE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(entity);
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -184,7 +184,7 @@ public void onEntityExplode(EntityExplodeEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -199,7 +199,7 @@ public void onEntityExplode(EntityExplodeEvent event) {
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Block block = iter.next();
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rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_BREAK);
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context = new BukkitContext(event);
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context = new BukkitContext(plugin, event);
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context.setSourceEntity(event.getEntity());
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context.setTargetBlock(block.getState());
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rules.process(context);
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@ -216,7 +216,7 @@ public void onExplosionPrime(ExplosionPrimeEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_EXPLODE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -231,7 +231,7 @@ public void onCreatureSpawn(CreatureSpawnEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
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event.setCancelled(true);
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@ -246,7 +246,7 @@ public void onPigZap(PigZapEvent event) {
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// RuleLists
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RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
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BukkitContext context = new BukkitContext(event);
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BukkitContext context = new BukkitContext(plugin, event);
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context.setTargetEntity(event.getEntity());
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if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
@ -261,7 +261,7 @@ public void onCreeperPower(CreeperPowerEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_STRIKE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setTargetEntity(event.getEntity());
|
||||
if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
@ -279,7 +279,7 @@ public void onEntityChangeBlock(EntityChangeBlockEvent event) {
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(event.getTo() == Material.AIR ?
|
||||
KnownAttachment.BLOCK_BREAK : KnownAttachment.BLOCK_PLACE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(entity);
|
||||
BlockState newState = event.getBlock().getState(); // This event is lame
|
||||
newState.setType(event.getTo()); // Need to construct our own BlockState
|
||||
|
@ -64,7 +64,7 @@ public void onHangingingBreak(HangingBreakEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
if (event instanceof HangingBreakByEntityEvent) {
|
||||
context.setSourceEntity(((HangingBreakByEntityEvent) event).getRemover());
|
||||
}
|
||||
@ -85,7 +85,7 @@ public void onHangingPlace(HangingPlaceEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setTargetEntity(event.getEntity());
|
||||
if (rules.process(context)) {
|
||||
|
@ -66,7 +66,7 @@ public void onPaintingBreak(PaintingBreakEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
if (event instanceof PaintingBreakByEntityEvent) {
|
||||
context.setSourceEntity(((PaintingBreakByEntityEvent) event).getRemover());
|
||||
}
|
||||
@ -87,7 +87,7 @@ public void onPaintingPlace(PaintingPlaceEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_SPAWN);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setTargetEntity(event.getPainting());
|
||||
if (rules.process(context)) {
|
||||
|
@ -97,7 +97,7 @@ public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_JOIN);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setTargetEntity(player);
|
||||
rules.process(context);
|
||||
}
|
||||
@ -109,7 +109,7 @@ public void onPlayerChat(AsyncPlayerChatEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.CHAT);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setMessage(event.getMessage());
|
||||
|
||||
@ -160,7 +160,7 @@ public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_QUIT);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(player);
|
||||
rules.process(context);
|
||||
|
||||
@ -186,7 +186,7 @@ public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
Block block = event.getClickedBlock();
|
||||
if (block != null) {
|
||||
rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
|
||||
context = new BukkitContext(event);
|
||||
context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(player);
|
||||
context.setTargetBlock(event.getClickedBlock().getState());
|
||||
if (rules.process(context)) {
|
||||
@ -198,7 +198,7 @@ public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
ItemStack heldItem = event.getPlayer().getItemInHand();
|
||||
if (heldItem != null) {
|
||||
rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
|
||||
context = new BukkitContext(event);
|
||||
context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setItem(heldItem);
|
||||
if (rules.process(context)) {
|
||||
@ -215,7 +215,7 @@ public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_DROP);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(player);
|
||||
context.setItem(event.getItemDrop().getItemStack());
|
||||
if (rules.process(context)) {
|
||||
@ -231,7 +231,7 @@ public void onPlayerPickupItem(PlayerPickupItemEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_PICKUP);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setItem(event.getItem().getItemStack());
|
||||
if (rules.process(context)) {
|
||||
@ -251,7 +251,7 @@ public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DEATH);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setTargetEntity(player);
|
||||
rules.process(context);
|
||||
}
|
||||
@ -266,7 +266,7 @@ public void onPlayerBucketFill(PlayerBucketFillEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setItem(event.getItemStack());
|
||||
if (rules.process(context)) {
|
||||
@ -285,7 +285,7 @@ public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ITEM_USE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
context.setItem(event.getItemStack());
|
||||
if (rules.process(context)) {
|
||||
@ -305,7 +305,7 @@ public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.PLAYER_RESPAWN);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(event.getPlayer());
|
||||
rules.process(context);
|
||||
}
|
||||
@ -319,7 +319,7 @@ public void onPlayerBedEnter(PlayerBedEnterEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.BLOCK_INTERACT);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(player);
|
||||
context.setTargetBlock(event.getBed().getState());
|
||||
if (rules.process(context)) {
|
||||
|
@ -109,6 +109,7 @@ public class WorldGuardPlugin extends JavaPlugin {
|
||||
private final ConfigurationManager configuration;
|
||||
private FlagStateManager flagStateManager;
|
||||
private RuleListsManager ruleListsManager;
|
||||
private RegionQueryCache regionCache;
|
||||
private final LagStopMode lagStopper;
|
||||
|
||||
private WorldGuardWorldListener worldListener;
|
||||
@ -141,6 +142,9 @@ public void onEnable() {
|
||||
ruleListsManager = new RuleListsManager();
|
||||
registerRuleList();
|
||||
|
||||
// Setup the cache
|
||||
regionCache = new RegionQueryCache(this);
|
||||
|
||||
// Set the proper command injector
|
||||
commands.setInjector(new SimpleInjector(this));
|
||||
|
||||
@ -300,6 +304,15 @@ public RuleListsManager getRulesListManager() {
|
||||
return ruleListsManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the region query cache.
|
||||
*
|
||||
* @return region query cache
|
||||
*/
|
||||
public RegionQueryCache getRegionCache() {
|
||||
return regionCache;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the built-in rules.
|
||||
*
|
||||
|
@ -46,7 +46,7 @@ public void onVehicleDestroy(VehicleDestroyEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.ENTITY_DAMAGE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setSourceEntity(destroyer);
|
||||
context.setTargetEntity(vehicle);
|
||||
if (rules.process(context)) {
|
||||
|
@ -59,7 +59,7 @@ public void onWeatherChange(WeatherChangeEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
@ -73,7 +73,7 @@ public void onThunderChange(ThunderChangeEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_TRANSITION);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
@ -89,7 +89,7 @@ public void onLightningStrike(LightningStrikeEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WEATHER_PHENOMENON);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
context.setTargetBlock(loc.getBlock().getState());
|
||||
if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
|
@ -46,7 +46,7 @@ public void onWorldLoad(WorldLoadEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_LOAD);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
rules.process(context);
|
||||
}
|
||||
|
||||
@ -57,7 +57,7 @@ public void onWorldLoad(WorldUnloadEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_UNLOAD);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
if (rules.process(context)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
@ -73,7 +73,7 @@ public void onWorldSave(WorldSaveEvent event) {
|
||||
|
||||
// RuleLists
|
||||
RuleSet rules = wcfg.getRuleList().get(KnownAttachment.WORLD_SAVE);
|
||||
BukkitContext context = new BukkitContext(event);
|
||||
BukkitContext context = new BukkitContext(plugin, event);
|
||||
rules.process(context);
|
||||
}
|
||||
}
|
||||
|
@ -35,12 +35,12 @@
|
||||
* This class is abstract because implementing class should provide methods to check
|
||||
* against a standard key object. This cache itself is thread-safe.
|
||||
*/
|
||||
public abstract class RegionQueryCache {
|
||||
public abstract class AbstractRegionQueryCache {
|
||||
|
||||
private final WeakHashMap<Object, RegionQueryCacheEntry> cache =
|
||||
new WeakHashMap<Object, RegionQueryCacheEntry>();
|
||||
|
||||
public RegionQueryCache() {
|
||||
public AbstractRegionQueryCache() {
|
||||
}
|
||||
|
||||
/**
|
@ -30,9 +30,9 @@
|
||||
* An object to cache a list of {@link ApplicableRegionSet}s. This class is
|
||||
* thread-safe.
|
||||
*
|
||||
* @see RegionQueryCache
|
||||
* @see AbstractRegionQueryCache
|
||||
*/
|
||||
public class RegionQueryCacheEntry {
|
||||
public final class RegionQueryCacheEntry {
|
||||
|
||||
private final Map<BlockVector, ApplicableRegionSet> cachedPoints =
|
||||
new HashMap<BlockVector, ApplicableRegionSet>();
|
||||
|
Loading…
Reference in New Issue
Block a user