Added some more 1.0.0 blocks I forgot

This commit is contained in:
zml2008 2011-12-02 18:55:29 -08:00
parent f6ec46cdf6
commit 5948855da7

View File

@ -527,7 +527,8 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
|| type == Material.FURNACE || type == Material.FURNACE
|| type == Material.BURNING_FURNACE || type == Material.BURNING_FURNACE
|| type == Material.BREWING_STAND || type == Material.BREWING_STAND
|| type == Material.ENCHANTMENT_TABLE) || type == Material.ENCHANTMENT_TABLE
|| type == Material.CAULDRON)
&& wcfg.removeInfiniteStacks && wcfg.removeInfiniteStacks
&& !plugin.hasPermission(player, "worldguard.override.infinite-stack")) { && !plugin.hasPermission(player, "worldguard.override.infinite-stack")) {
for (int slot = 0; slot < 40; slot++) { for (int slot = 0; slot < 40; slot++) {
@ -628,7 +629,9 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
|| type == Material.BURNING_FURNACE || type == Material.BURNING_FURNACE
|| type == Material.WORKBENCH || type == Material.WORKBENCH
|| type == Material.BREWING_STAND || type == Material.BREWING_STAND
|| type == Material.ENCHANTMENT_TABLE) { || type == Material.ENCHANTMENT_TABLE
|| type == Material.CAULDRON
|| type == Material.DRAGON_EGG) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world) if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.USE) && !set.allows(DefaultFlag.USE)
&& !set.canBuild(localPlayer)) { && !set.canBuild(localPlayer)) {
@ -678,7 +681,8 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
&& type != Material.FURNACE && type != Material.FURNACE
&& type != Material.BURNING_FURNACE && type != Material.BURNING_FURNACE
&& type != Material.BREWING_STAND && type != Material.BREWING_STAND
&& type != Material.ENCHANTMENT_TABLE) { && type != Material.ENCHANTMENT_TABLE
&& type != Material.CAULDRON) {
if (!wcfg.getBlacklist().check( if (!wcfg.getBlacklist().check(
new ItemUseBlacklistEvent(plugin.wrapPlayer(player), toVector(block), new ItemUseBlacklistEvent(plugin.wrapPlayer(player), toVector(block),
item.getTypeId()), false, false)) { item.getTypeId()), false, false)) {
@ -713,7 +717,8 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
|| type == Material.DISPENSER || type == Material.DISPENSER
|| type == Material.FURNACE || type == Material.FURNACE
|| type == Material.BURNING_FURNACE || type == Material.BURNING_FURNACE
|| type == Material.ENCHANTMENT_TABLE)) { || type == Material.ENCHANTMENT_TABLE
|| type == Material.BREWING_STAND)) {
if (wcfg.isChestProtected(block, player)) { if (wcfg.isChestProtected(block, player)) {
player.sendMessage(ChatColor.DARK_RED + "The chest is protected."); player.sendMessage(ChatColor.DARK_RED + "The chest is protected.");