From 65431c7df86ad8041b9292250c030206a83e22f6 Mon Sep 17 00:00:00 2001 From: aurora Date: Sun, 12 May 2024 10:13:22 +0200 Subject: [PATCH] Fix fire placement by blocks when fire-spread is set to deny Fixes #2070 --- .../worldguard/bukkit/listener/RegionProtectionListener.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worldguard-bukkit/src/main/java/com/sk89q/worldguard/bukkit/listener/RegionProtectionListener.java b/worldguard-bukkit/src/main/java/com/sk89q/worldguard/bukkit/listener/RegionProtectionListener.java index 9ec21272..e562a3be 100644 --- a/worldguard-bukkit/src/main/java/com/sk89q/worldguard/bukkit/listener/RegionProtectionListener.java +++ b/worldguard-bukkit/src/main/java/com/sk89q/worldguard/bukkit/listener/RegionProtectionListener.java @@ -173,7 +173,7 @@ public void onPlaceBlock(final PlaceBlockEvent event) { /* Flint and steel, fire charge, etc. */ if (Materials.isFire(type)) { Block block = event.getCause().getFirstBlock(); - boolean fire = block != null && Materials.isFire(type); + boolean fire = block != null && Materials.isFire(block.getType()); boolean lava = block != null && Materials.isLava(block.getType()); List flags = new ArrayList<>(); flags.add(Flags.BLOCK_PLACE);