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https://github.com/EngineHub/WorldGuard.git
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Undeprecated ApplicableRegionSet.allows(StateFlag)
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e9d85da691
commit
65834a2087
@ -82,12 +82,10 @@ public boolean canUse(LocalPlayer player) {
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* Gets the state of a state flag. This cannot be used for the build flag.
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* Gets the state of a state flag. This cannot be used for the build flag.
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*
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*
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* @see #allows(com.sk89q.worldguard.protection.flags.StateFlag, com.sk89q.worldguard.LocalPlayer)
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* @see #allows(com.sk89q.worldguard.protection.flags.StateFlag, com.sk89q.worldguard.LocalPlayer)
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* @deprecated use the {@link #allows(StateFlag, LocalPlayer)} that takes a player
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* @param flag flag to check
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* @param flag flag to check
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* @return whether it is allowed
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* @return whether it is allowed
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* @throws IllegalArgumentException if the build flag is given
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* @throws IllegalArgumentException if the build flag is given
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*/
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*/
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@Deprecated
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public boolean allows(StateFlag flag) {
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public boolean allows(StateFlag flag) {
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if (flag == DefaultFlag.BUILD) {
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if (flag == DefaultFlag.BUILD) {
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throw new IllegalArgumentException("Can't use build flag with allows()");
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throw new IllegalArgumentException("Can't use build flag with allows()");
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@ -156,6 +154,7 @@ private boolean internalGetState(StateFlag flag, LocalPlayer player,
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RegionGroupFlag groupFlag,
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RegionGroupFlag groupFlag,
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LocalPlayer groupPlayer) {
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LocalPlayer groupPlayer) {
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boolean found = false;
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boolean found = false;
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boolean hasFlagDefined = false;
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boolean allowed = false; // Used for ALLOW override
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boolean allowed = false; // Used for ALLOW override
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boolean def = flag.getDefault();
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boolean def = flag.getDefault();
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@ -204,7 +203,7 @@ private boolean internalGetState(StateFlag flag, LocalPlayer player,
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ProtectedRegion region = it.next();
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ProtectedRegion region = it.next();
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// Ignore lower priority regions
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// Ignore lower priority regions
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if (found && region.getPriority() < lastPriority) {
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if (hasFlagDefined && region.getPriority() < lastPriority) {
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break;
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break;
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}
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}
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@ -239,6 +238,7 @@ private boolean internalGetState(StateFlag flag, LocalPlayer player,
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if (v == State.ALLOW) {
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if (v == State.ALLOW) {
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allowed = true;
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allowed = true;
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found = true;
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found = true;
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hasFlagDefined = true;
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continue;
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continue;
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}
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}
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@ -320,9 +320,10 @@ public <T extends Flag<V>, V> V getFlag(T flag) {
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clearParents(needsClear, hasCleared, region);
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clearParents(needsClear, hasCleared, region);
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needsClear.put(region, region.getFlag(flag));
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needsClear.put(region, region.getFlag(flag));
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found = true;
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}
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}
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found = true;
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lastPriority = region.getPriority();
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lastPriority = region.getPriority();
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}
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}
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@ -0,0 +1,71 @@
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// $Id$
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/*
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* WorldGuard
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldguard.protection;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldguard.protection.regions.GlobalProtectedRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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import java.util.TreeSet;
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public class MockApplicableRegionSet {
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private TreeSet<ProtectedRegion> regions = new TreeSet<ProtectedRegion>();
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private ProtectedRegion global;
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private int id = 0;
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public void add(ProtectedRegion region) {
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regions.add(region);
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}
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public ProtectedRegion global() {
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global = new GlobalProtectedRegion("__global__");
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return global;
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}
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public ProtectedRegion add(int priority) {
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ProtectedRegion region = new ProtectedCuboidRegion(getNextId(),
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new BlockVector(0, 0, 0), new BlockVector(1, 1, 1));
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region.setPriority(priority);
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add(region);
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return region;
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}
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public ProtectedRegion add(int priority, ProtectedRegion parent)
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throws ProtectedRegion.CircularInheritanceException {
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ProtectedRegion region = new ProtectedCuboidRegion(getNextId(),
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new BlockVector(0, 0, 0), new BlockVector(1, 1, 1));
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region.setPriority(priority);
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region.setParent(parent);
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add(region);
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return region;
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}
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public ApplicableRegionSet getApplicableSet() {
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return new ApplicableRegionSet(regions, global);
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}
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private String getNextId() {
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id++;
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return "#REGION_" + id;
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}
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}
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