Added region invincibility flag.

This commit is contained in:
sk89q 2011-06-27 13:36:43 -07:00
parent 5b300bc5d1
commit 671b4fe2db
4 changed files with 86 additions and 6 deletions

View File

@ -164,6 +164,13 @@ public static class PlayerFlagState {
public int lastBlockX;
public int lastBlockY;
public int lastBlockZ;
/* Used to cache invincibility status */
public World lastInvincibleWorld;
public int lastInvincibleX;
public int lastInvincibleY;
public int lastInvincibleZ;
public boolean wasInvincible;
}
}

View File

@ -0,0 +1,67 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
public class RegionQueryUtil {
public static boolean isInvincible(WorldGuardPlugin plugin, Player player) {
return isInvincible(plugin, player, null);
}
public static boolean isInvincible(WorldGuardPlugin plugin, Player player,
ApplicableRegionSet set) {
Location loc = player.getLocation();
World world = player.getWorld();
FlagStateManager.PlayerFlagState state = plugin.getFlagStateManager().getState(player);
if (state.lastInvincibleWorld == null ||
!state.lastInvincibleWorld.equals(world) ||
state.lastInvincibleX != loc.getBlockX() ||
state.lastInvincibleY != loc.getBlockY() ||
state.lastInvincibleZ != loc.getBlockZ()) {
state.lastInvincibleX = loc.getBlockX();
state.lastInvincibleY = loc.getBlockY();
state.lastInvincibleZ = loc.getBlockZ();
state.lastInvincibleWorld = world;
if (set == null) {
Vector vec = new Vector(state.lastInvincibleX,
state.lastInvincibleY, state.lastInvincibleZ);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
set = mgr.getApplicableRegions(vec);
}
state.wasInvincible = set.allows(DefaultFlag.INVINCIBILITY);
}
return state.wasInvincible;
}
}

View File

@ -140,7 +140,8 @@ private void onEntityDamageByBlock(EntityDamageByBlockEvent event) {
} else if (defender instanceof Player) {
Player player = (Player) defender;
if (cfg.hasGodMode(player)) {
if (cfg.hasGodMode(player)
|| (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
return;
}
@ -209,7 +210,8 @@ private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (cfg.hasGodMode(player)) {
if (cfg.hasGodMode(player)
|| (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
return;
}
@ -291,7 +293,7 @@ private void onEntityDamageByProjectile(EntityDamageByProjectileEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(player.getWorld());
if (cfg.hasGodMode(player)) {
if (cfg.hasGodMode(player) || (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
return;
}
@ -361,7 +363,8 @@ public void onEntityDamage(EntityDamageEvent event) {
} else if (defender instanceof Player) {
Player player = (Player) defender;
if (cfg.hasGodMode(player)) {
if (cfg.hasGodMode(player)
|| (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
player.setFireTicks(0);
return;
@ -423,11 +426,12 @@ public void onEntityCombust(EntityCombustEvent event) {
Entity entity = event.getEntity();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(entity.getWorld());
if (entity instanceof Player) {
Player player = (Player) entity;
if (cfg.hasGodMode(player)) {
if (cfg.hasGodMode(player) || (wcfg.useRegions && RegionQueryUtil.isInvincible(plugin, player))) {
event.setCancelled(true);
return;
}

View File

@ -47,6 +47,7 @@ public final class DefaultFlag {
public static final StateFlag PLACE_VEHICLE = new StateFlag("vehicle-place", false);
public static final StateFlag SNOW_FALL = new StateFlag("snow-fall", true);
public static final StateFlag LEAF_DECAY = new StateFlag("leaf-decay", true);
public static final StateFlag INVINCIBILITY = new StateFlag("invincible", false);
public static final StateFlag ENTRY = new StateFlag("entry", true);
public static final RegionGroupFlag ENTRY_PERM = new RegionGroupFlag("entry-group", RegionGroupFlag.RegionGroup.NON_MEMBERS);
public static final StateFlag EXIT = new StateFlag("exit", true);
@ -73,7 +74,8 @@ public final class DefaultFlag {
USE, PLACE_VEHICLE, GREET_MESSAGE, FAREWELL_MESSAGE, NOTIFY_ENTER,
NOTIFY_LEAVE, DENY_SPAWN, HEAL_DELAY, HEAL_AMOUNT, TELE_LOC,
TELE_PERM, SPAWN_LOC, SPAWN_PERM, BUYABLE, PRICE, SNOW_FALL, LEAF_DECAY,
GHAST_FIREBALL, BLOCKED_CMDS, ALLOWED_CMDS, ENTRY, ENTRY_PERM, EXIT, EXIT_PERM
GHAST_FIREBALL, BLOCKED_CMDS, ALLOWED_CMDS, ENTRY, ENTRY_PERM, EXIT, EXIT_PERM,
INVINCIBILITY
};
static {