mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-24 03:25:24 +01:00
Made negative healing possible.
This commit is contained in:
parent
258fbc8870
commit
742b6a2e27
@ -98,7 +98,7 @@ public void run() {
|
||||
private void processHeal(ApplicableRegionSet applicable, Player player,
|
||||
PlayerFlagState state) {
|
||||
|
||||
if (player.getHealth() >= 20 || player.getHealth() <= 0) {
|
||||
if (player.getHealth() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -107,15 +107,19 @@ private void processHeal(ApplicableRegionSet applicable, Player player,
|
||||
Integer healAmount = applicable.getFlag(DefaultFlag.HEAL_AMOUNT);
|
||||
Integer healDelay = applicable.getFlag(DefaultFlag.HEAL_DELAY);
|
||||
|
||||
if (healAmount == null || healDelay == null || healAmount < 1 || healDelay < 0) {
|
||||
if (healAmount == null || healDelay == null || healAmount == 0 || healDelay < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.getHealth() >= 20 && healAmount > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (healDelay <= 0) {
|
||||
if (healDelay <= 0 && healAmount > 0) {
|
||||
player.setHealth(20);
|
||||
state.lastHeal = now;
|
||||
} else if (now - state.lastHeal > healDelay * 1000) {
|
||||
player.setHealth(Math.min(20, player.getHealth() + healAmount));
|
||||
player.setHealth(Math.min(20, Math.max(0, player.getHealth() + healAmount)));
|
||||
state.lastHeal = now;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user