Update CHANGELOG.
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## 6.0 beta 3
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MC 1.7.10 and 1.8 (Spigot only) are supported.
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* Support both MC 1.7.10 and 1.8.
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* Don't apply the region override permission to PvP.
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* Fix incorrect detection of hostile and ambient creatures when protecting against PvE.
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* Fix the splash potion flag not working with the other flags.
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* Fix potion blocking.
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* Fix inability to blacklist the enchantment table and the workbench.
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* Make PASSTHROUGH=DENY useful on ``__global__``.
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* Fix issues (pistons broken, etc.) caused by adding members to ``__global__``.
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* Make the EXP_DROPS flag a build-compat flag and set its deny message.
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* Give the player back his/her XP bottle if it was blocked.
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* Expand the interaction whitelist configuration to "physical" events.
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* Catch command prefixes in the command flags.
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* Add a RIDE flag for vehicles.
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* Check for names in addition to UUIDs with /rg list.
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* Whitelist hoppers and let them cross regions regardless of region protection.
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* Revert USE flag's functionality to 5.x, add new INTERACT flag.
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* Fix spawn egg blocking.
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* Fix failed detection of incorrect blacklist block and item names.
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* Fix command prefix bypass with the op command blocking configuration.
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* Rewrite and update report generation (wg report).
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* Add event cancellation debug commands.
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* Fix location flags causing NullPointerExceptions.
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* Show more details in error log which world the error belongs to.
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* Add missing color codes when parsing input.
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* Let players use NPCs always.
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* Fix [WorldGuard] in log messages stacking on reloads.
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* Better handle empty group / player names due to bad region data.
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* Fix players being invincible with BUILD=deny.
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* Fix certain entities not being damaged in protected regions.
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* Improve entity detection in Entities utility class, add Entities.isNonPlayerCreature().
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* Add missing SQL table prefix in statement selecting world names.
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## 6.0 beta 2
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* Added an `-e` parameter to `/rg flag` that sets the flag to an empty value. You can use this to, for example, make it so the `deny-message` flag is empty, meaning that players won't get a message at all.
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