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Fire a use item event on placed blocks.
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@ -142,6 +142,9 @@ public void onBlockPlace(BlockPlaceEvent event) {
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Events.fireToCancel(event, new BreakBlockEvent(event, create(event.getPlayer()), previousState.getLocation(), previousState.getType()));
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Events.fireToCancel(event, new BreakBlockEvent(event, create(event.getPlayer()), previousState.getLocation(), previousState.getType()));
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}
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}
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ItemStack itemStack = new ItemStack(event.getBlockPlaced().getType(), 1);
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Events.fireToCancel(event, new UseItemEvent(event, create(event.getPlayer()), event.getPlayer().getWorld(), itemStack));
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Events.fireToCancel(event, new PlaceBlockEvent(event, create(event.getPlayer()), event.getBlock()));
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Events.fireToCancel(event, new PlaceBlockEvent(event, create(event.getPlayer()), event.getBlock()));
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}
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}
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