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Document the delegate events.
Fixes WORLDGUARD-3164.
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@ -27,6 +27,10 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*/
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public abstract class DelegateEvent extends Event implements Cancellable {
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@Nullable
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@ -19,6 +19,9 @@
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package com.sk89q.worldguard.bukkit.event;
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/**
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* Utility methods for dealing with delegate events.
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*/
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public final class DelegateEvents {
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private DelegateEvents() {
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@ -36,6 +36,10 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*/
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abstract class AbstractBlockEvent extends DelegateEvent implements BulkEvent {
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private final World world;
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@ -30,6 +30,12 @@
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import javax.annotation.Nullable;
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import java.util.List;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when a block is broken.</p>
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*/
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public class BreakBlockEvent extends AbstractBlockEvent {
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private static final HandlerList handlers = new HandlerList();
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@ -30,6 +30,12 @@
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import javax.annotation.Nullable;
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import java.util.List;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when a block is placed.</p>
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*/
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public class PlaceBlockEvent extends AbstractBlockEvent {
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private static final HandlerList handlers = new HandlerList();
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@ -31,7 +31,10 @@
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import java.util.List;
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/**
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* Fired when a block is interacted with.
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when a block is interacted with.</p>
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*/
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public class UseBlockEvent extends AbstractBlockEvent {
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@ -31,6 +31,10 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*/
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abstract class AbstractEntityEvent extends DelegateEvent {
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private final Location target;
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@ -29,6 +29,12 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when an entity is damaged.</p>
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*/
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public class DamageEntityEvent extends AbstractEntityEvent {
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private static final HandlerList handlers = new HandlerList();
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@ -29,6 +29,12 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when an entity is removed.</p>
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*/
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public class DestroyEntityEvent extends AbstractEntityEvent {
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private static final HandlerList handlers = new HandlerList();
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@ -30,6 +30,12 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when an entity is spawned.</p>
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*/
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public class SpawnEntityEvent extends AbstractEntityEvent {
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private static final HandlerList handlers = new HandlerList();
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@ -30,7 +30,10 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Fired when an entity is interacted with.
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when an entity is used.</p>
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*/
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public class UseEntityEvent extends AbstractEntityEvent {
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@ -31,7 +31,10 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Fired when an item is interacted with.
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Thrown when an item is used.</p>
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*/
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public class UseItemEvent extends DelegateEvent {
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@ -25,6 +25,13 @@
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* This event is an internal event. We do not recommend handling or throwing
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* this event or its subclasses as the interface is highly subject to change.
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*
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* <p>Posted when a player has to be processed, either because a world has been
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* loaded, the server has started, or WorldGuard has been reloaded.</p>
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*/
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public class ProcessPlayerEvent extends Event {
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private static final HandlerList handlers = new HandlerList();
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