mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-24 03:25:24 +01:00
Fixed bug where players could place beds on the borders of regions without permissions
This commit is contained in:
parent
886b279da6
commit
7eb820c688
@ -720,6 +720,37 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
|
||||
}
|
||||
}
|
||||
|
||||
if (item.getTypeId() == ItemID.BED_ITEM) {
|
||||
// this is mojang-level code, it had better give us the right direction
|
||||
double yaw = (player.getLocation().getYaw() * 4.0F / 360.0F) + 0.5D;
|
||||
int i = (int) yaw;
|
||||
int i1 = (yaw < i ? i - 1 : i) & 3;
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
if (i1 == 0) {
|
||||
b1 = 1;
|
||||
}
|
||||
if (i1 == 1) {
|
||||
b0 = -1;
|
||||
}
|
||||
if (i1 == 2) {
|
||||
b1 = -1;
|
||||
}
|
||||
if (i1 == 3) {
|
||||
b0 = 1;
|
||||
}
|
||||
// end mojang-level code
|
||||
Block headLoc = placedOn.getRelative(b0, 0, b1);
|
||||
if (!plugin.getGlobalRegionManager().hasBypass(localPlayer, world)
|
||||
&& !(plugin.canBuild(player, block) && plugin.canBuild(player, headLoc))) {
|
||||
// note that normal block placement is handled later, this is just a workaround
|
||||
// for the location of the head block of the bed
|
||||
player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (item.getTypeId() == ItemID.INK_SACK
|
||||
&& item.getData() != null) {
|
||||
if (item.getData().getData() == 15 // bonemeal
|
||||
|
Loading…
Reference in New Issue
Block a user