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Added FallingSand to list of intensive entities to be removed with /halt-activiy.
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@ -35,6 +35,8 @@
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.entity.Tameable;
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import org.bukkit.entity.FallingSand;
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import org.bukkit.inventory.ItemStack;
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import com.sk89q.worldedit.BlockVector;
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@ -246,8 +248,9 @@ public static boolean isIntensiveEntity(Entity entity) {
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return entity instanceof Item
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|| entity instanceof TNTPrimed
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|| entity instanceof ExperienceOrb
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|| entity instanceof FallingSand
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|| (entity instanceof LivingEntity
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&& !(entity instanceof Tameable)
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&& !(entity instanceof Player));
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&& !(entity instanceof Tameable)
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&& !(entity instanceof Player));
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}
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}
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