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Commented out WorldGuardListener.onInventoryChange().
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@ -581,7 +581,7 @@ public boolean onItemPickUp(Player player, Item item) {
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* player who's inventory was modified
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* player who's inventory was modified
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* @return true if you want any changes to be reverted
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* @return true if you want any changes to be reverted
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*/
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*/
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@Override
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/*@Override
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public boolean onInventoryChange(Player player) {
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public boolean onInventoryChange(Player player) {
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if (blacklist != null && blacklist.hasOnAcquire()) {
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if (blacklist != null && blacklist.hasOnAcquire()) {
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Item[] items = player.getInventory().getContents();
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Item[] items = player.getInventory().getContents();
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@ -602,7 +602,7 @@ public boolean onInventoryChange(Player player) {
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}
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}
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return false;
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return false;
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}
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}*/
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/**
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/**
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* Called when a player uses an item (rightclick with item in hand)
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* Called when a player uses an item (rightclick with item in hand)
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