mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2025-02-25 00:31:38 +01:00
Cache bypass permission checks in the move listener.
Some permission plugins are slow.
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parent
ddc1f77825
commit
83a7ed58a5
@ -89,6 +89,7 @@ public class WorldGuardPlugin extends JavaPlugin {
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private ListeningExecutorService executorService;
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private ProfileService profileService;
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private ProfileCache profileCache;
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private PlayerMoveListener playerMoveListener;
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/**
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* Construct objects. Actual loading occurs when the plugin is enabled, so
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@ -179,7 +180,7 @@ public void run() {
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(new WorldGuardHangingListener(this)).registerEvents();
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// Modules
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(new PlayerMoveListener(this)).registerEvents();
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(playerMoveListener = new PlayerMoveListener(this)).registerEvents();
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(new BlacklistListener(this)).registerEvents();
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(new ChestProtectionListener(this)).registerEvents();
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(new RegionProtectionListener(this)).registerEvents();
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@ -972,6 +973,10 @@ public RegionManager getRegionManager(World world) {
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return getGlobalRegionManager().get(world);
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}
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public PlayerMoveListener getPlayerMoveListener() {
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return playerMoveListener;
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}
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/**
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* Replace macros in the text.
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*
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@ -19,6 +19,9 @@
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package com.sk89q.worldguard.bukkit.listener;
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import com.google.common.cache.Cache;
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import com.google.common.cache.CacheBuilder;
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import com.google.common.cache.CacheLoader;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.bukkit.BukkitUtil;
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@ -42,9 +45,20 @@
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.plugin.PluginManager;
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import java.util.concurrent.TimeUnit;
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public class PlayerMoveListener implements Listener {
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private final WorldGuardPlugin plugin;
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private Cache<WorldPlayerTuple, Boolean> bypassCache = CacheBuilder.newBuilder()
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.maximumSize(1000)
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.expireAfterAccess(5, TimeUnit.SECONDS)
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.build(new CacheLoader<WorldPlayerTuple, Boolean>() {
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@Override
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public Boolean load(WorldPlayerTuple tuple) throws Exception {
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return plugin.getGlobalRegionManager().hasBypass(tuple.player, tuple.world);
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}
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});
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public PlayerMoveListener(WorldGuardPlugin plugin) {
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this.plugin = plugin;
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@ -57,51 +71,22 @@ public void registerEvents() {
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}
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}
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private static boolean hasMoved(Location loc1, Location loc2) {
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return loc1.getBlockX() != loc2.getBlockX()
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|| loc1.getBlockY() != loc2.getBlockY()
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|| loc1.getBlockZ() != loc2.getBlockZ();
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onPlayerMove(PlayerMoveEvent event) {
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final Player player = event.getPlayer();
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World world = player.getWorld();
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ConfigurationManager cfg = plugin.getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(world);
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if (wcfg.useRegions) {
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if (hasMoved(event.getFrom(), event.getTo())) {
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if (shouldDenyMove(plugin, player, event.getFrom(), event.getTo())) {
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Location newLoc = event.getFrom();
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newLoc.setX(newLoc.getBlockX() + 0.5);
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newLoc.setY(newLoc.getBlockY());
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newLoc.setZ(newLoc.getBlockZ() + 0.5);
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event.setTo(newLoc);
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Entity vehicle = player.getVehicle();
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if (vehicle != null) {
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vehicle.eject();
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vehicle.teleport(newLoc);
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player.teleport(newLoc);
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vehicle.setPassenger(player);
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}
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}
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}
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}
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private boolean hasBypass(Player player, World world) {
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return bypassCache.getUnchecked(new WorldPlayerTuple(world, player));
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}
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/**
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* Handles movement related events, including changing gamemode, sending
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* greeting/farewell messages, etc.
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*
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* @return true if the movement should not be allowed
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* @param from The before location
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* @param to The to location
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* @return True if the movement should not be allowed
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*/
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public static boolean shouldDenyMove(WorldGuardPlugin plugin, Player player, Location from, Location to) {
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public boolean shouldDenyMove(Player player, Location from, Location to) {
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PlayerFlagState state = plugin.getFlagStateManager().getState(player);
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//Flush states in multiworld scenario
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// Flush states in multi-world scenario
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if (state.lastWorld != null && !state.lastWorld.equals(to.getWorld())) {
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plugin.getFlagStateManager().forget(player);
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state = plugin.getFlagStateManager().getState(player);
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@ -111,12 +96,12 @@ public static boolean shouldDenyMove(WorldGuardPlugin plugin, Player player, Loc
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World toWorld = to.getWorld();
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LocalPlayer localPlayer = plugin.wrapPlayer(player);
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boolean hasBypass = plugin.getGlobalRegionManager().hasBypass(player, world);
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boolean hasBypass = hasBypass(player, world);
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boolean hasRemoteBypass;
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if (world.equals(toWorld)) {
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hasRemoteBypass = hasBypass;
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} else {
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hasRemoteBypass = plugin.getGlobalRegionManager().hasBypass(player, toWorld);
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hasRemoteBypass = hasBypass(player, toWorld);
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}
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RegionManager mgr = plugin.getGlobalRegionManager().get(toWorld);
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@ -126,44 +111,6 @@ public static boolean shouldDenyMove(WorldGuardPlugin plugin, Player player, Loc
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Vector pt = new Vector(to.getBlockX(), to.getBlockY(), to.getBlockZ());
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ApplicableRegionSet set = mgr.getApplicableRegions(pt);
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/*
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// check if region is full
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// get the lowest number of allowed members in any region
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boolean regionFull = false;
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String maxPlayerMessage = null;
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if (!hasBypass) {
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for (ProtectedRegion region : set) {
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if (region instanceof GlobalProtectedRegion) {
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continue; // global region can't have a max
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}
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// get the max for just this region
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Integer maxPlayers = region.getFlag(DefaultFlag.MAX_PLAYERS);
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if (maxPlayers == null) {
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continue;
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}
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int occupantCount = 0;
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for(Player occupant : world.getPlayers()) {
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// each player in this region counts as one toward the max of just this region
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// A person with bypass doesn't count as an occupant of the region
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if (!occupant.equals(player) && !plugin.getGlobalRegionManager().hasBypass(occupant, world)) {
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if (region.contains(BukkitUtil.toVector(occupant.getLocation()))) {
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if (++occupantCount >= maxPlayers) {
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regionFull = true;
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maxPlayerMessage = region.getFlag(DefaultFlag.MAX_PLAYERS_MESSAGE);
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// At least one region in the set is full, we are going to use this message because it
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// was the first one we detected as full. In reality we should check them all and then
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// resolve the message from full regions, but that is probably a lot laggier (and this
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// is already pretty laggy. In practice, we can't really control which one we get first
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// right here.
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break;
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}
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}
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}
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}
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}
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}
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*/
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boolean entryAllowed = set.allows(DefaultFlag.ENTRY, localPlayer);
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if (!hasRemoteBypass && (!entryAllowed /*|| regionFull*/)) {
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String message = /*maxPlayerMessage != null ? maxPlayerMessage :*/ "You are not permitted to enter this area.";
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@ -184,9 +131,6 @@ public static boolean shouldDenyMove(WorldGuardPlugin plugin, Player player, Loc
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return true;
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}
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// WorldGuardRegionMoveEvent event = new WorldGuardRegionMoveEvent(plugin, player, state, set, from, to);
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// Bukkit.getPluginManager().callEvent(event);
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String greeting = set.getFlag(DefaultFlag.GREET_MESSAGE);//, localPlayer);
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String farewell = set.getFlag(DefaultFlag.FAREWELL_MESSAGE);//, localPlayer);
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Boolean notifyEnter = set.getFlag(DefaultFlag.NOTIFY_ENTER);//, localPlayer);
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@ -259,4 +203,69 @@ public static boolean shouldDenyMove(WorldGuardPlugin plugin, Player player, Loc
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return false;
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onPlayerMove(PlayerMoveEvent event) {
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final Player player = event.getPlayer();
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World world = player.getWorld();
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ConfigurationManager cfg = plugin.getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(world);
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if (wcfg.useRegions) {
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if (hasMoved(event.getFrom(), event.getTo())) {
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if (shouldDenyMove(player, event.getFrom(), event.getTo())) {
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Location newLoc = event.getFrom();
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newLoc.setX(newLoc.getBlockX() + 0.5);
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newLoc.setY(newLoc.getBlockY());
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newLoc.setZ(newLoc.getBlockZ() + 0.5);
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event.setTo(newLoc);
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Entity vehicle = player.getVehicle();
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if (vehicle != null) {
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vehicle.eject();
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vehicle.teleport(newLoc);
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player.teleport(newLoc);
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vehicle.setPassenger(player);
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}
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}
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}
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}
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}
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private static boolean hasMoved(Location loc1, Location loc2) {
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return loc1.getBlockX() != loc2.getBlockX()
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|| loc1.getBlockY() != loc2.getBlockY()
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|| loc1.getBlockZ() != loc2.getBlockZ();
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}
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private static class WorldPlayerTuple {
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private final World world;
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private final Player player;
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private WorldPlayerTuple(World world, Player player) {
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this.world = world;
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this.player = player;
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}
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@Override
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public boolean equals(Object o) {
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if (this == o) return true;
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if (o == null || getClass() != o.getClass()) return false;
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WorldPlayerTuple that = (WorldPlayerTuple) o;
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if (!player.equals(that.player)) return false;
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if (!world.equals(that.world)) return false;
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return true;
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}
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@Override
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public int hashCode() {
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int result = world.hashCode();
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result = 31 * result + player.hashCode();
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return result;
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}
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}
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}
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@ -390,7 +390,7 @@ public void onPlayerTeleport(PlayerTeleportEvent event) {
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LocalPlayer localPlayer = plugin.wrapPlayer(event.getPlayer());
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if (cfg.usePlayerTeleports) {
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boolean result = PlayerMoveListener.shouldDenyMove(plugin, event.getPlayer(), event.getFrom(), event.getTo());
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boolean result = plugin.getPlayerMoveListener().shouldDenyMove(event.getPlayer(), event.getFrom(), event.getTo());
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if (result) {
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event.setCancelled(true);
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return;
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@ -64,7 +64,7 @@ public void onVehicleMove(VehicleMoveEvent event) {
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if (event.getFrom().getBlockX() != event.getTo().getBlockX()
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|| event.getFrom().getBlockY() != event.getTo().getBlockY()
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|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) {
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boolean result = PlayerMoveListener.shouldDenyMove(plugin, player, event.getFrom(), event.getTo());
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boolean result = plugin.getPlayerMoveListener().shouldDenyMove(player, event.getFrom(), event.getTo());
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if (result) {
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vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
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vehicle.teleport(event.getFrom());
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