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Handle TNT Minecarts with tnt flag/settings.
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parent
f07acea3e1
commit
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2
pom.xml
2
pom.xml
@ -46,7 +46,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.4.7-R1.0</version>
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<version>1.5-R0.1-SNAPSHOT</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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@ -35,6 +35,8 @@
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Fireball;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Minecart;
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import org.bukkit.entity.MinecartTNT;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.TNTPrimed;
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@ -272,7 +274,7 @@ private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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}
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}
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if (attacker instanceof TNTPrimed) {
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if (attacker instanceof TNTPrimed || attacker instanceof MinecartTNT) {
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// The check for explosion damage should be handled already... But... What ever...
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if (wcfg.blockTNTExplosions) {
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@ -598,7 +600,7 @@ public void onEntityExplode(EntityExplodeEvent event) {
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}
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}
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}
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} else if (ent instanceof TNTPrimed) {
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} else if (ent instanceof TNTPrimed || ent instanceof MinecartTNT) {
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if (wcfg.blockTNTBlockDamage) {
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event.blockList().clear();
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return;
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