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Improved queryMapValue to return defaultValue instead of null
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@ -268,7 +268,7 @@ public <V, K> V queryMapValue(@Nullable RegionAssociable subject, MapFlag<K, V>
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if (effectiveValue != null) {
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if (effectiveValue != null) {
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minimumPriority = getPriority(region);
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minimumPriority = getPriority(region);
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consideredValues.put(region, effectiveValue);
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consideredValues.put(region, effectiveValue);
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} else {
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} else if (fallback != null) {
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effectiveValue = getEffectiveFlag(region, fallback, subject);
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effectiveValue = getEffectiveFlag(region, fallback, subject);
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if (effectiveValue != null) {
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if (effectiveValue != null) {
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minimumPriority = getPriority(region);
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minimumPriority = getPriority(region);
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@ -278,9 +278,17 @@ public <V, K> V queryMapValue(@Nullable RegionAssociable subject, MapFlag<K, V>
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addParents(ignoredParents, region);
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addParents(ignoredParents, region);
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}
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}
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V finalValue = flag.getValueFlag().chooseValue(consideredValues.values());
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if (finalValue == null) return fallback.chooseValue(fallbackValues.values());
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return finalValue;
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if (consideredValues.isEmpty()) {
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if (fallback != null && !fallbackValues.isEmpty()) {
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return fallback.chooseValue(fallbackValues.values());
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}
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V defaultValue = flag.getValueFlag().getDefault();
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return defaultValue != null ? defaultValue : fallback != null ? fallback.getDefault() : null;
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}
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return flag.getValueFlag().chooseValue(consideredValues.values());
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}
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}
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@Nullable
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@Nullable
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@ -173,6 +173,56 @@ public boolean testBuild(Location location, RegionAssociable associable, StateFl
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queryState(location, associable, flag)));
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queryState(location, associable, flag)));
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}
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}
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/**
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* Returns true if the BUILD flag allows the action in the location, but it
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* can be overridden by a list of other flags. The BUILD flag will not
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* override the other flags, but the other flags can override BUILD. If
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* neither BUILD or any of the flags permit the action, then false will
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* be returned.
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*
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* <p>Use this method when checking flags that are related to build
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* protection. For example, lighting fire in a region should not be
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* permitted unless the player is a member of the region or the
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* LIGHTER flag allows it. However, the LIGHTER flag should be able
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* to allow lighting fires even if BUILD is set to DENY.</p>
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*
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* <p>This method does include parameters for a {@link MapFlag}.</p>
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*
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* <p>How this method works (BUILD can be overridden by other flags but
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* not the other way around) is inconsistent, but it's required for
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* legacy reasons.</p>
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*
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* <p>This method does not check the region bypass permission. That must
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* be done by the calling code.</p>
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*
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* @param location the location
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* @param associable an optional associable
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* @param mapFlag the MapFlag
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* @param key the key for the MapFlag
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* @param fallback the fallback flag for MapFlag
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* @param flag the flags
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* @return true if the result was {@code ALLOW}
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* @see RegionResultSet#queryValue(RegionAssociable, Flag)
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*/
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public <K> boolean testBuild(Location location, RegionAssociable associable, MapFlag<K, State> mapFlag, K key,
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@Nullable StateFlag fallback, StateFlag... flag) {
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if (mapFlag == null)
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return testBuild(location, associable, flag);
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if (flag.length == 0) {
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return StateFlag.test(StateFlag.combine(
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StateFlag.denyToNone(queryState(location, associable, Flags.BUILD)),
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queryMapValue(location, associable, mapFlag, key, fallback)
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));
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}
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return StateFlag.test(StateFlag.combine(
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StateFlag.denyToNone(queryState(location, associable, Flags.BUILD)),
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queryMapValue(location, associable, mapFlag, key, fallback),
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queryState(location, associable, flag)
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));
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}
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/**
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/**
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* Test whether the (effective) value for a list of state flags equals
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* Test whether the (effective) value for a list of state flags equals
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* {@code ALLOW}.
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* {@code ALLOW}.
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@ -345,6 +395,34 @@ public <V, K> V queryMapValue(Location location, @Nullable RegionAssociable subj
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return getApplicableRegions(location).queryMapValue(subject, flag, key);
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return getApplicableRegions(location).queryMapValue(subject, flag, key);
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}
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}
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/**
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* Get the effective value for a key in a {@link MapFlag}. If there are multiple values
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* (for example, if there are multiple regions with the same priority
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* but with different farewell messages set, there would be multiple
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* completing values), then the selected (or "winning") value will be undefined.
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*
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* <p>A subject can be provided that is used to determine whether the value
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* of a flag on a particular region should be used. For example, if a
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* flag's region group is set to {@link RegionGroup#MEMBERS} and the given
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* subject is not a member, then the region would be skipped when
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* querying that flag. If {@code null} is provided for the subject, then
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* only flags that use {@link RegionGroup#ALL},
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* {@link RegionGroup#NON_MEMBERS}, etc. will apply.</p>
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*
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* <p>It's possible to provide a fallback flag for the case when the key doesn't
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* exist in the {@link MapFlag}.</p>
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*
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* @param subject an optional subject, which would be used to determine the region group to apply
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* @param flag the flag of type {@link MapFlag}
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* @param key the key for the map flag
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* @param fallback the fallback flag
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* @return a value, which could be {@code null}
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*/
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@Nullable
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public <V, K> V queryMapValue(Location location, @Nullable RegionAssociable subject, MapFlag<K, V> flag, K key, Flag<V> fallback) {
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return getApplicableRegions(location).queryMapValue(subject, flag, key, fallback);
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}
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/**
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/**
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* Get the effective values for a flag, returning a collection of all
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* Get the effective values for a flag, returning a collection of all
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* values. It is up to the caller to determine which value, if any,
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* values. It is up to the caller to determine which value, if any,
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