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Added command to flush state manager in case of emergency.
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@ -180,6 +180,13 @@ public synchronized void forget(Player player) {
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states.remove(player.getName());
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states.remove(player.getName());
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}
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}
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/**
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* Forget all managed players. Use with caution.
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*/
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public synchronized void forgetAll() {
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states.clear();
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}
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/**
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/**
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* Get a player's flag state.
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* Get a player's flag state.
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*
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*
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@ -124,4 +124,24 @@ public void handleError(String err) {
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}
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}
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}
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}
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@Command(aliases = {"flushstates", "clearstates"},
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usage = "[player]",
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desc = "Flush the state manager",
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flags = "", min = 0, max = 1)
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@CommandPermissions("worldguard.flushstates")
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public static void flushStates(CommandContext args, WorldGuardPlugin plugin,
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CommandSender sender) throws CommandException {
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if (args.argsLength() == 0) {
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plugin.getFlagStateManager().forgetAll();
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sender.sendMessage("Cleared all states.");
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} else {
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Player player = plugin.getServer().getPlayer(args.getString(0));
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if (player != null) {
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plugin.getFlagStateManager().forget(player);
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sender.sendMessage("Cleared states for player \"" + player.getName() + "\".");
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}
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}
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}
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}
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}
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