mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-12-19 07:38:12 +01:00
Added MAX_PLAYER and MAX_PLAYER_MESSAGE flags
Allows setting maximum number of players in a region and sends a message if a region is at capacity.
This commit is contained in:
parent
c1b98b9e40
commit
955b0e991c
@ -89,7 +89,9 @@ public void onPlayerMove(PlayerMoveEvent event) {
|
||||
ConfigurationManager cfg = plugin.getGlobalStateManager();
|
||||
WorldConfiguration wcfg = cfg.get(world);
|
||||
|
||||
if (player.getVehicle() != null) return; // handled in vehicle listener
|
||||
if (player.getVehicle() != null) {
|
||||
return; // handled in vehicle listener
|
||||
}
|
||||
if (wcfg.useRegions) {
|
||||
// Did we move a block?
|
||||
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
|
||||
@ -110,9 +112,34 @@ public void onPlayerMove(PlayerMoveEvent event) {
|
||||
Vector pt = new Vector(event.getTo().getBlockX(), event.getTo().getBlockY(), event.getTo().getBlockZ());
|
||||
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
|
||||
|
||||
// check if region is full
|
||||
Integer maxPlayers = set.getFlag(DefaultFlag.MAX_PLAYERS);
|
||||
boolean regionFull = false;
|
||||
String maxPlayerMessage = null;
|
||||
if (maxPlayers != null && !hasBypass) {
|
||||
for (ProtectedRegion region : set) {
|
||||
int occupantCount = 0;
|
||||
for(Player occupant : world.getPlayers()) {
|
||||
// Make sure you're not checking the same player
|
||||
// A person with bypass doesn't count as an occupant of the region
|
||||
if (!occupant.equals(player) && !plugin.getGlobalRegionManager().hasBypass(occupant, world)) {
|
||||
if (region.contains(BukkitUtil.toVector(occupant.getLocation()))) {
|
||||
if (++occupantCount >= maxPlayers) {
|
||||
regionFull = true;
|
||||
maxPlayerMessage = region.getFlag(DefaultFlag.MAX_PLAYERS_MESSAGE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolean entryAllowed = set.allows(DefaultFlag.ENTRY, localPlayer);
|
||||
if (!hasBypass && !entryAllowed) {
|
||||
player.sendMessage(ChatColor.DARK_RED + "You are not permitted to enter this area.");
|
||||
if (!hasBypass && (!entryAllowed || regionFull)) {
|
||||
String message = maxPlayerMessage != null ? maxPlayerMessage : "You are not permitted to enter this area.";
|
||||
|
||||
player.sendMessage(ChatColor.DARK_RED + message);
|
||||
|
||||
Location newLoc = event.getFrom();
|
||||
newLoc.setX(newLoc.getBlockX() + 0.5);
|
||||
|
@ -71,6 +71,7 @@ public final class DefaultFlag {
|
||||
public static final StateFlag POTION_SPLASH = new StateFlag("potion-splash", true);
|
||||
public static final StringFlag GREET_MESSAGE = new StringFlag("greeting", RegionGroup.ALL);
|
||||
public static final StringFlag FAREWELL_MESSAGE = new StringFlag("farewell", RegionGroup.ALL);
|
||||
public static final StringFlag MAX_PLAYERS_MESSAGE = new StringFlag("max-players-reject-message", RegionGroup.ALL);
|
||||
public static final BooleanFlag NOTIFY_ENTER = new BooleanFlag("notify-enter", RegionGroup.ALL);
|
||||
public static final BooleanFlag NOTIFY_LEAVE = new BooleanFlag("notify-leave", RegionGroup.ALL);
|
||||
public static final SetFlag<EntityType> DENY_SPAWN = new SetFlag<EntityType>("deny-spawn", RegionGroup.ALL, new EntityTypeFlag(null));
|
||||
@ -83,6 +84,7 @@ public final class DefaultFlag {
|
||||
public static final IntegerFlag FEED_AMOUNT = new IntegerFlag("feed-amount", RegionGroup.ALL);
|
||||
public static final IntegerFlag MIN_FOOD = new IntegerFlag("feed-min-hunger", RegionGroup.ALL);
|
||||
public static final IntegerFlag MAX_FOOD = new IntegerFlag("feed-max-hunger", RegionGroup.ALL);
|
||||
public static final IntegerFlag MAX_PLAYERS = new IntegerFlag("max-players-allowed", RegionGroup.ALL);
|
||||
public static final LocationFlag TELE_LOC = new LocationFlag("teleport", RegionGroup.MEMBERS);
|
||||
public static final LocationFlag SPAWN_LOC = new LocationFlag("spawn", RegionGroup.MEMBERS);
|
||||
public static final BooleanFlag BUYABLE = new BooleanFlag("buyable");
|
||||
@ -97,7 +99,7 @@ public final class DefaultFlag {
|
||||
CREEPER_EXPLOSION, ENDERDRAGON_BLOCK_DAMAGE, GHAST_FIREBALL, ENDER_BUILD,
|
||||
GREET_MESSAGE, FAREWELL_MESSAGE, NOTIFY_ENTER, NOTIFY_LEAVE,
|
||||
EXIT, ENTRY, LIGHTNING, ENTITY_PAINTING_DESTROY,
|
||||
ENTITY_ITEM_FRAME_DESTROY, ITEM_DROP,
|
||||
ENTITY_ITEM_FRAME_DESTROY, ITEM_DROP, MAX_PLAYERS, MAX_PLAYERS_MESSAGE,
|
||||
HEAL_AMOUNT, HEAL_DELAY, MIN_HEAL, MAX_HEAL,
|
||||
FEED_DELAY, FEED_AMOUNT, MIN_FOOD, MAX_FOOD,
|
||||
SNOW_FALL, SNOW_MELT, ICE_FORM, ICE_MELT, GAME_MODE,
|
||||
|
Loading…
Reference in New Issue
Block a user