diff --git a/README.html b/README.html index 70f1ebf8..a722cd3f 100644 --- a/README.html +++ b/README.html @@ -44,10 +44,10 @@ h2 { font: 130% "Trebuchet MS", Georgia, serif; font-weight: bold; - color: #00a766; + color: #6a45ac; margin: 50px 0 5px 0; - padding: 0 0 3px 0; - border-bottom: 1px solid #ccc; + padding: 0 0 3px 0; + border-bottom: 1px solid #ccc; } .warning { background: #fffedf; @@ -81,22 +81,22 @@

First Steps

Now, to begin, you want to:

  1. Install the plugin: Copy WorldGuard.jar into your Bukkit server's "plugins" directory. If the folder doesn't exist, create it.
  2. -
  3. Change the configuration: Run your server once (with WorldGuard) to generate the default configuration files: +
  4. Change the configuration: Run your server once (with WorldGuard) to generate the default configuration files. There are two types of configuration files. +
  5. A config.yml file is generated inside "plugins/WorldGuard" that contains some non world-specific settings.
  6. +
  7. For each world, a config.yml is created inside the "worlds" folder within "plugins/WorldGuard". Edit this file to disable fire and change other world-specific settings.
  8. + Use /wg reload in the console to reload the configuration.
  9. Setup the blacklist Optional: For each world folder (see above), there is a blacklist.txt file that is generated. See the wiki for information about WorldGuard's blacklist.
  10. -
  11. Check out the spreadsheet: Sadly WorldGuard is not 100% complete. It's nearly there, but documentation is also currently lacking. Be sure to read the information on the checklist.
  12. +
  13. Learn how to use WorldGuard: Check out the wiki to learn how to disable things like fire and to protect regions.
-

Gotcha: You need to have WorldEdit installed! It's used by WorldGuard in a number of places. If you don't want to install the plugin, that's okay — just put WorldEdit.jar into your Bukkit root folder (outside of plugins/) and WorldGuard will still be able use it.

+

Gotcha: You need to have WorldEdit installed. If you don't want to install the plugin, just put WorldEdit.jar into your Bukkit root folder (outside of plugins/). Note that region protection does require WorldEdit.

Be sure to:

Contributing

WorldGuard is entirely open source! You can download all of the plugin code to learn from it, modify it for your own self, or even contribute back!