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Respect LIGHTER flag for ignition build checks
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@ -776,7 +776,8 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
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if (item.getTypeId() == ItemID.FIRE_CHARGE || item.getTypeId() == ItemID.FLINT_AND_TINDER) {
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if (item.getTypeId() == ItemID.FIRE_CHARGE || item.getTypeId() == ItemID.FLINT_AND_TINDER) {
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if (!plugin.getGlobalRegionManager().hasBypass(localPlayer, world)
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if (!plugin.getGlobalRegionManager().hasBypass(localPlayer, world)
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&& !placedInSet.canBuild(localPlayer)) {
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&& !placedInSet.canBuild(localPlayer)
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&& !placedInSet.allows(DefaultFlag.LIGHTER, localPlayer)) {
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event.setCancelled(true);
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event.setCancelled(true);
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event.setUseItemInHand(Result.DENY);
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event.setUseItemInHand(Result.DENY);
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player.sendMessage(ChatColor.DARK_RED + "You're not allowed to use that here.");
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player.sendMessage(ChatColor.DARK_RED + "You're not allowed to use that here.");
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