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Fixed the block lag fix not allowing the destruction of leaves.
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@ -27,6 +27,7 @@
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import java.util.HashMap;
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import java.util.List;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.Random;
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import java.io.*;
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import com.sk89q.worldguard.*;
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@ -42,14 +43,19 @@ public class WorldGuardListener extends PluginListener {
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* Logger.
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*/
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private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
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/**
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* Random number generator.
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*/
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private static Random rand = new Random();
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/**
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* Properties file for CraftBook.
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*/
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private PropertiesFile properties = new PropertiesFile("worldguard.properties");
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/**
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* Random number generator.
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* List of blocks to remove when possible.
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*/
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private static Random rand = new Random();
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private LinkedList<int[]> blockRemoveQueue = new LinkedList<int[]>();
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private boolean enforceOneSession;
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private boolean blockCreepers;
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@ -187,6 +193,11 @@ public boolean onBlockCreate(Player player, Block blockPlaced, Block blockClicke
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BlacklistEntry entry = blacklist.get(itemInHand);
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if (entry != null) {
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if (!entry.onRightClick(itemInHand, player)) {
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// Water/lava bucket fix
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if (itemInHand == 326 || itemInHand == 327) {
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blockPlaced.setType(0);
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blockPlaced.update();
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}
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return true;
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}
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}
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@ -267,9 +278,9 @@ else if (type == 18) { // Leaves
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else if (type == 83) { dropped = 338; count = 4; } // Reed
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else if (type == 89) { dropped = 348; } // Lightstone
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if (dropped > 0) {
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etc.getServer().setBlockAt(0, block.getX(), block.getY(), block.getZ());
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etc.getServer().setBlockAt(0, block.getX(), block.getY(), block.getZ());
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if (dropped > 0) {
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for (int i = 0; i < count; i++) {
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etc.getServer().dropItem(block.getX(), block.getY(), block.getZ(),
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dropped, i);
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