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Don't replace in comments and strings when you refactor...
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@ -65,7 +65,7 @@ public interface ApplicableRegionSet extends Iterable<ProtectedRegion> {
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*
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* <p>{@code subject} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The subject argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -83,7 +83,7 @@ public interface ApplicableRegionSet extends Iterable<ProtectedRegion> {
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*
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* <p>{@code subject} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The subject argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -108,7 +108,7 @@ public interface ApplicableRegionSet extends Iterable<ProtectedRegion> {
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*
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* <p>{@code subject} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The subject argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -126,7 +126,7 @@ public interface ApplicableRegionSet extends Iterable<ProtectedRegion> {
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*
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* <p>{@code subject} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The subject argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -67,7 +67,6 @@ public RegionQuery(QueryCache cache) {
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this.config = WorldGuard.getInstance().getPlatform().getGlobalStateManager();
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this.cache = cache;
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//noinspection deprecation
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}
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/**
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@ -178,7 +177,7 @@ public boolean testBuild(Location location, RegionAssociable associable, StateFl
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -201,7 +200,7 @@ public boolean testState(Location location, @Nullable LocalPlayer player, StateF
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -225,7 +224,7 @@ public boolean testState(Location location, @Nullable RegionAssociable associabl
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -247,7 +246,7 @@ public State queryState(Location location, @Nullable LocalPlayer player, StateFl
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is in the list of flags.</p>
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*
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@ -276,7 +275,7 @@ public State queryState(Location location, @Nullable RegionAssociable associable
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -305,7 +304,7 @@ public <V> V queryValue(Location location, @Nullable LocalPlayer player, Flag<V>
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -327,7 +326,7 @@ public <V> V queryValue(Location location, @Nullable RegionAssociable associable
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -348,7 +347,7 @@ public <V> Collection<V> queryAllValues(Location location, @Nullable LocalPlayer
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*
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* <p>{@code player} can be non-null to satisfy region group requirements,
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* otherwise it will be assumed that the caller that is not a member of any
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* regions. (FlagUtil on a region can be changed so that they only apply
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* regions. (Flags on a region can be changed so that they only apply
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* to certain users.) The player argument is required if the
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* {@link Flags#BUILD} flag is the flag being queried.</p>
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*
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@ -34,7 +34,7 @@ public RegionReport(ProtectedRegion region) {
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append("Priority", region.getPriority());
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append("Owners", region.getOwners());
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append("Members", region.getMembers());
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append("FlagUtil", region.getFlags());
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append("Flags", region.getFlags());
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}
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}
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