mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-10-04 17:47:41 +02:00
Updated changelog.
This commit is contained in:
parent
200e07023f
commit
abbced0530
@ -1,3 +1,16 @@
|
|||||||
|
2.3:
|
||||||
|
- /god now works very well.
|
||||||
|
- Item (TNT, flint and steel, etc.) blocking should now work.
|
||||||
|
- The TNT blocking configuration variable should now work.
|
||||||
|
- Re-added /heal (not sure where that went), added /slay.
|
||||||
|
- Implemented contact damage disable toggle.
|
||||||
|
- Made all player damage disabling configuration parameters work.
|
||||||
|
- Fixed teleport-on-suffocation setting.
|
||||||
|
- Added /locate <name>, /locate <x> <y> <z>, and /locate that lets you
|
||||||
|
program/change your compass bearing to point to a player's position
|
||||||
|
(not yet live), a position, or back to spawn.
|
||||||
|
- Fixed CSVDatabase spitting an error if the owners list was empty.
|
||||||
|
|
||||||
2.2:
|
2.2:
|
||||||
- Now supports GroupUsers.
|
- Now supports GroupUsers.
|
||||||
- Added support for blocking creeper explosions.
|
- Added support for blocking creeper explosions.
|
||||||
|
Loading…
Reference in New Issue
Block a user