Fixed chipped and damaged anvils not being protected from use/interact

This commit is contained in:
Matthew Miller 2019-04-23 12:36:20 +10:00
parent e94af1d77e
commit abfe3a2eb9

View File

@ -238,6 +238,8 @@ public final class Materials {
MATERIAL_FLAGS.put(Material.BEACON, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.COBBLESTONE_WALL, 0);
MATERIAL_FLAGS.put(Material.ANVIL, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.CHIPPED_ANVIL, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.DAMAGED_ANVIL, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.TRAPPED_CHEST, MODIFIED_ON_RIGHT);
MATERIAL_FLAGS.put(Material.HEAVY_WEIGHTED_PRESSURE_PLATE, 0);
MATERIAL_FLAGS.put(Material.LIGHT_WEIGHTED_PRESSURE_PLATE, 0);