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https://github.com/EngineHub/WorldGuard.git
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Improved chest-sign protection.
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parent
b58e04707d
commit
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@ -46,6 +46,10 @@ public boolean isProtected(Block block, Player player) {
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}
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}
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public boolean isProtectedPlacement(Block block, Player player) {
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return isProtectedSignAround(block, player);
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}
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private boolean isProtectedSignAround(Block searchBlock, Player player) {
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Block side;
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Boolean res;
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@ -347,4 +347,14 @@ public boolean isChestProtected(Block block) {
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return chestProtection.isProtected(block, null);
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}
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public boolean isChestProtectedPlacement(Block block, Player player) {
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if (!signChestProtection) {
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return false;
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}
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if (plugin.hasPermission(player, "worldguard.chest-protection.override")) {
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return false;
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}
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return chestProtection.isProtectedPlacement(block, player);
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}
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}
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@ -365,6 +365,7 @@ public void onBlockBurn(BlockBurnEvent event) {
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}
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}
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if (wcfg.isChestProtected(event.getBlock())) { event.setCancelled(true); return; }
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if (wcfg.useRegions) {
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Block block = event.getBlock();
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Vector pt = toVector(block);
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@ -512,6 +513,13 @@ public void onSignChange(SignChangeEvent event) {
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if (wcfg.signChestProtection) {
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if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
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if (wcfg.isChestProtectedPlacement(event.getBlock(), player)) {
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player.sendMessage(ChatColor.DARK_RED + "You do not own the adjacent chest.");
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dropSign(event.getBlock());
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event.setCancelled(true);
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return;
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}
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if (event.getBlock().getType() != Material.SIGN_POST) {
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player.sendMessage(ChatColor.RED
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+ "The [Lock] sign must be a sign post, not a wall sign.");
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@ -519,19 +527,33 @@ public void onSignChange(SignChangeEvent event) {
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dropSign(event.getBlock());
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event.setCancelled(true);
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return;
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} else if (!event.getLine(1).equalsIgnoreCase(player.getName())) {
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}
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if (!event.getLine(1).equalsIgnoreCase(player.getName())) {
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player.sendMessage(ChatColor.RED
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+ "The first owner line must be your name.");
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dropSign(event.getBlock());
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event.setCancelled(true);
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return;
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} else {
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}
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Material below = event.getBlock().getRelative(0, -1, 0).getType();
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if (below == Material.TNT || below == Material.SAND
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|| below == Material.GRAVEL || below == Material.SIGN_POST) {
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player.sendMessage(ChatColor.RED
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+ "That is not a safe block that you're putting this sign on.");
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dropSign(event.getBlock());
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event.setCancelled(true);
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return;
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}
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event.setLine(0, "[Lock]");
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player.sendMessage(ChatColor.YELLOW
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+ "A chest or double chest above is now protected.");
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}
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}
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} else {
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if (event.getLine(0).equalsIgnoreCase("[Lock]")) {
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player.sendMessage(ChatColor.RED
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