Added dynamic command registration and updated for WE 5.0 API

This commit is contained in:
zml2008 2011-12-24 22:48:03 -08:00
parent 35f268319e
commit b29007275f
12 changed files with 216 additions and 1133 deletions

View File

@ -35,7 +35,7 @@
<dependency>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>4.7</version>
<version>5.0</version>
</dependency>
<!-- Bukkit -->

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@ -87,7 +87,7 @@ public static void migrateRegions(WorldGuardPlugin plugin) {
File oldDatabase = new File(plugin.getDataFolder(), "regions.txt");
if (!oldDatabase.exists()) return;
logger.info("WorldGuard: The regions database has changed in 4.x. "
logger.info("WorldGuard: The regions database has changed in 5.x. "
+ "Your old regions database will be converted to the new format "
+ "and set as your primarily world's database.");

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@ -34,6 +34,9 @@
import java.util.logging.Logger;
import java.util.zip.ZipEntry;
import com.sk89q.minecraft.util.commands.*;
import com.sk89q.wepif.PermissionsResolverManager;
import com.sk89q.worldguard.util.CommandRegistration;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
@ -45,14 +48,6 @@
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.bukkit.migration.PermissionsResolverManager;
import com.sk89q.minecraft.util.commands.CommandException;
import com.sk89q.minecraft.util.commands.CommandPermissionsException;
import com.sk89q.minecraft.util.commands.CommandUsageException;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.minecraft.util.commands.MissingNestedCommandException;
import com.sk89q.minecraft.util.commands.WrappedCommandException;
import com.sk89q.minecraft.util.commands.Injector;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.TickSyncDelayLoggerFilter;
@ -90,14 +85,6 @@ public class WorldGuardPlugin extends JavaPlugin {
*/
private final ConfigurationManager configuration;
/**
* Processes queries for permissions information. The permissions manager
* is from WorldEdit and it automatically handles looking up permissions
* systems and picking the right one. WorldGuard just needs to call
* the permission methods.
*/
private PermissionsResolverManager perms;
/**
* Used for scheduling flags.
*/
@ -110,7 +97,7 @@ public class WorldGuardPlugin extends JavaPlugin {
public WorldGuardPlugin() {
configuration = new ConfigurationManager(this);
globalRegionManager = new GlobalRegionManager(this);
final WorldGuardPlugin plugin = this;
commands = new CommandsManager<CommandSender>() {
@Override
@ -118,35 +105,28 @@ public boolean hasPermission(CommandSender player, String perm) {
return plugin.hasPermission(player, perm);
}
};
commands.setInjector(new Injector() {
public Object getInstance(Class<?> cls) throws InvocationTargetException, IllegalAccessException, InstantiationException {
try {
return cls.getConstructor(WorldGuardPlugin.class).newInstance(plugin);
} catch (NoSuchMethodException e) {
e.printStackTrace();
return null;
}
}
});
// Register command classes
commands.register(ToggleCommands.class);
commands.register(ProtectionCommands.class);
commands.register(GeneralCommands.class);
}
/**
* Called on plugin enable.
*/
public void onEnable() {
// Set the proper command injector
commands.setInjector(new SimpleInjector(this));
// Register command classes
final CommandRegistration reg = new CommandRegistration(this, commands);
reg.register(ToggleCommands.class);
reg.register(ProtectionCommands.class);
reg.register(GeneralCommands.class);
// Need to create the plugins/WorldGuard folder
getDataFolder().mkdirs();
// Set up permissions
perms = new PermissionsResolverManager(this, getDescription().getName(), logger);
perms.load();
PermissionsResolverManager.initialize(this);
// This must be done before configuration is laoded
// This must be done before configuration is loaded
LegacyWorldGuardMigration.migrateBlacklist(this);
// Load the configuration
@ -285,7 +265,7 @@ public ConfigurationManager getGlobalStateManager() {
*/
public boolean inGroup(Player player, String group) {
try {
return perms.inGroup(player.getName(), group);
return PermissionsResolverManager.getInstance().inGroup(player, group);
} catch (Throwable t) {
t.printStackTrace();
return false;
@ -300,7 +280,7 @@ public boolean inGroup(Player player, String group) {
*/
public String[] getGroups(Player player) {
try {
return perms.getGroups(player.getName());
return PermissionsResolverManager.getInstance().getGroups(player);
} catch (Throwable t) {
t.printStackTrace();
return new String[0];
@ -358,7 +338,7 @@ public boolean hasPermission(CommandSender sender, String perm) {
// Invoke the permissions resolver
if (sender instanceof Player) {
Player player = (Player) sender;
return perms.hasPermission(player.getWorld().getName(), player.getName(), perm);
return PermissionsResolverManager.getInstance().hasPermission(player.getWorld().getName(), player.getName(), perm);
}
return false;

View File

@ -34,11 +34,11 @@ public ProtectionCommands(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
@Command(aliases = {"region"}, desc = "Region management commands")
@Command(aliases = {"region", "regions", "rg"}, desc = "Region management commands")
@NestedCommand({RegionCommands.class, RegionMemberCommands.class})
public void region(CommandContext args, CommandSender sender) {}
@Command(aliases = {"worldguard"}, desc = "WorldGuard commands")
@Command(aliases = {"worldguard", "wg"}, desc = "WorldGuard commands")
@NestedCommand({WorldGuardCommands.class})
public void worldGuard(CommandContext args, CommandSender sender) {}
}

View File

@ -97,7 +97,7 @@ public void allowFire(CommandContext args, CommandSender sender) throws CommandE
wcfg.fireSpreadDisableToggle = false;
}
@Command(aliases = {"halt-activity"},
@Command(aliases = {"halt-activity", "stoplag", "haltactivity"},
desc = "Attempts to cease as much activity in order to stop lag", flags = "c", max = 0)
@CommandPermissions({"worldguard.halt-activity"})
public void stopLag(CommandContext args, CommandSender sender) throws CommandException {

View File

@ -29,6 +29,9 @@
import java.util.Set;
import java.util.logging.Logger;
import com.sk89q.util.yaml.YAMLFormat;
import com.sk89q.util.yaml.YAMLNode;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
@ -40,14 +43,12 @@
import com.sk89q.worldguard.protection.regions.ProtectedPolygonalRegion;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import com.sk89q.worldguard.protection.regions.ProtectedRegion.CircularInheritanceException;
import com.sk89q.worldguard.util.yaml.Configuration;
import com.sk89q.worldguard.util.yaml.ConfigurationNode;
public class YAMLDatabase extends AbstractProtectionDatabase {
private static Logger logger = Logger.getLogger("Minecraft.WorldGuard");
private Configuration config;
private YAMLProcessor config;
private Map<String, ProtectedRegion> regions;
public YAMLDatabase(File file) {
@ -57,13 +58,13 @@ public YAMLDatabase(File file) {
} catch (IOException e) {}
// if this is thrown, we can't do anything (caught elsewhere anyway)
}
config = new Configuration(file);
config = new YAMLProcessor(file, false, YAMLFormat.COMPACT);
}
public void load() throws IOException {
config.load();
Map<String, ConfigurationNode> regionData = config.getNodes("regions");
Map<String, YAMLNode> regionData = config.getNodes("regions");
// No regions are even configured
if (regionData == null) {
@ -76,9 +77,9 @@ public void load() throws IOException {
Map<ProtectedRegion,String> parentSets =
new LinkedHashMap<ProtectedRegion, String>();
for (Map.Entry<String, ConfigurationNode> entry : regionData.entrySet()) {
for (Map.Entry<String, YAMLNode> entry : regionData.entrySet()) {
String id = entry.getKey().toLowerCase().replace(".", "");
ConfigurationNode node = entry.getValue();
YAMLNode node = entry.getValue();
String type = node.getString("type");
ProtectedRegion region;
@ -147,7 +148,7 @@ private <V> V checkNonNull(V val) throws NullPointerException {
return val;
}
private void setFlags(ProtectedRegion region, ConfigurationNode flagsData) {
private void setFlags(ProtectedRegion region, YAMLNode flagsData) {
if (flagsData == null) {
return;
}
@ -171,7 +172,7 @@ private <T> void setFlag(ProtectedRegion region, Flag<T> flag, Object rawValue)
region.setFlag(flag, val);
}
private DefaultDomain parseDomain(ConfigurationNode node) {
private DefaultDomain parseDomain(YAMLNode node) {
if (node == null) {
return new DefaultDomain();
}
@ -194,7 +195,7 @@ public void save() throws IOException {
for (Map.Entry<String, ProtectedRegion> entry : regions.entrySet()) {
ProtectedRegion region = entry.getValue();
ConfigurationNode node = config.addNode("regions." + entry.getKey());
YAMLNode node = config.addNode("regions." + entry.getKey());
if (region instanceof ProtectedCuboidRegion) {
ProtectedCuboidRegion cuboid = (ProtectedCuboidRegion) region;

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@ -0,0 +1,140 @@
/*
* WorldGuard
* Copyright (C) 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandsManager;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandMap;
import org.bukkit.command.CommandSender;
import org.bukkit.command.SimpleCommandMap;
import org.bukkit.event.Event;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerListener;
import org.bukkit.plugin.Plugin;
import java.util.*;
/**
* A helper class for dynamic command registration, including support for fallback methods.
*/
public class CommandRegistration {
private final Plugin plugin;
private final CommandsManager<?> commands;
private CommandMap fallbackCommands;
public CommandRegistration(Plugin plugin, CommandsManager<?> commands) {
this.plugin = plugin;
this.commands = commands;
}
public boolean register(Class<?> clazz) {
List<Command> registered = commands.registerAndReturn(clazz);
CommandMap commandMap = getCommandMap();
if (registered == null || commandMap == null) {
return false;
}
for (Command command : registered) {
commandMap.register(plugin.getDescription().getName(), new DynamicPluginCommand(command, plugin));
}
return true;
}
private CommandMap getCommandMap() {
CommandMap commandMap = ReflectionUtil.getField(plugin.getServer().getPluginManager(), "commandMap");
if (commandMap == null) {
if (fallbackCommands != null) {
commandMap = fallbackCommands;
} else {
Bukkit.getServer().getLogger().warning(plugin.getDescription().getName() +
": Could not retrieve server CommandMap! Please report to http://redmine.sk89q.com");
fallbackCommands = commandMap = new SimpleCommandMap(Bukkit.getServer());
Bukkit.getServer().getPluginManager().registerEvent(Event.Type.PLAYER_COMMAND_PREPROCESS,
new FallbackRegistrationListener(fallbackCommands), Event.Priority.Normal, plugin);
}
}
return commandMap;
}
public boolean unregisterCommands() {
CommandMap commandMap = getCommandMap();
List<String> toRemove = new ArrayList<String>();
Map<String, org.bukkit.command.Command> knownCommands = ReflectionUtil.getField(commandMap, "knownCommands");
Set<String> aliases = ReflectionUtil.getField(commandMap, "aliases");
if (knownCommands == null || aliases == null) {
return false;
}
for (Iterator<org.bukkit.command.Command> i = knownCommands.values().iterator(); i.hasNext();) {
org.bukkit.command.Command cmd = i.next();
if (cmd instanceof DynamicPluginCommand && ((DynamicPluginCommand) cmd).getPlugin().equals(plugin)) {
i.remove();
for (String alias : cmd.getAliases()) {
org.bukkit.command.Command aliasCmd = knownCommands.get(alias);
if (cmd.equals(aliasCmd)) {
aliases.remove(alias);
toRemove.add(alias);
}
}
}
}
for (String string : toRemove) {
knownCommands.remove(string);
}
return true;
}
public static class DynamicPluginCommand extends org.bukkit.command.Command {
protected final Plugin plugin;
public DynamicPluginCommand(Command command, Plugin plugin) {
super(command.aliases()[0], command.desc(), command.usage(), Arrays.asList(command.aliases()));
this.plugin = plugin;
}
@Override
public boolean execute(CommandSender sender, String label, String[] args) {
return plugin.onCommand(sender, this, label, args);
}
public Plugin getPlugin() {
return plugin;
}
}
public static class FallbackRegistrationListener extends PlayerListener {
private final CommandMap commandRegistration;
public FallbackRegistrationListener(CommandMap commandRegistration) {
this.commandRegistration = commandRegistration;
}
@Override
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if (event.isCancelled()) {
return;
}
if (commandRegistration.dispatch(event.getPlayer(), event.getMessage())) {
event.setCancelled(true);
}
}
}
}

View File

@ -0,0 +1,40 @@
/*
* WorldGuard
* Copyright (C) 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util;
import java.lang.reflect.Field;
/**
* @author zml2008
*/
public class ReflectionUtil {
public static <T> T getField(Object from, String name) {
Class<?> checkClass = from.getClass();
do {
try {
Field field = checkClass.getDeclaredField(name);
field.setAccessible(true);
return (T) field.get(from);
} catch (NoSuchFieldException e) {
} catch (IllegalAccessException e) {
}
} while (checkClass.getSuperclass() != Object.class && ((checkClass = checkClass.getSuperclass()) != null));
return null;
}
}

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@ -1,204 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.yaml;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.util.HashMap;
import java.util.Map;
import org.yaml.snakeyaml.DumperOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
import org.yaml.snakeyaml.reader.UnicodeReader;
import org.yaml.snakeyaml.representer.Representer;
/**
* YAML configuration loader. To use this class, construct it with path to
* a file and call its load() method. For specifying node paths in the
* various get*() methods, they support SK's path notation, allowing you to
* select child nodes by delimiting node names with periods.
*
* <p>
* For example, given the following configuration file:</p>
*
* <pre>members:
* - Hollie
* - Jason
* - Bobo
* - Aya
* - Tetsu
* worldguard:
* fire:
* spread: false
* blocks: [cloth, rock, glass]
* sturmeh:
* cool: false
* eats:
* babies: true</pre>
*
* <p>Calling code could access sturmeh's baby eating state by using
* <code>getBoolean("sturmeh.eats.babies", false)</code>. For lists, there are
* methods such as <code>getStringList</code> that will return a type safe list.
*
* <p>This class is currently incomplete. It is not yet possible to get a node.
* </p>
*
* @author sk89q
*/
public class Configuration extends ConfigurationNode {
private Yaml yaml;
private File file;
private String header = null;
public Configuration(File file) {
super(new HashMap<String, Object>());
DumperOptions options = new DumperOptions();
options.setIndent(2);
options.setDefaultFlowStyle(DumperOptions.FlowStyle.AUTO);
yaml = new Yaml(new SafeConstructor(), new Representer(), options);
this.file = file;
}
/**
* Loads the configuration file.
*
* @throws IOException
*/
public void load() throws IOException {
FileInputStream stream = null;
try {
stream = new FileInputStream(file);
read(yaml.load(new UnicodeReader(stream)));
} catch (ConfigurationException e) {
root = new HashMap<String, Object>();
} finally {
try {
if (stream != null) {
stream.close();
}
} catch (IOException e) {
}
}
}
/**
* Set the header for the file as a series of lines that are terminated
* by a new line sequence.
*
* @param headerLines header lines to prepend
*/
public void setHeader(String... headerLines) {
StringBuilder header = new StringBuilder();
for (String line : headerLines) {
if (header.length() > 0) {
header.append("\r\n");
}
header.append(line);
}
setHeader(header.toString());
}
/**
* Set the header for the file. A header can be provided to prepend the
* YAML data output on configuration save. The header is
* printed raw and so must be manually commented if used. A new line will
* be appended after the header, however, if a header is provided.
*
* @param header header to prepend
*/
public void setHeader(String header) {
this.header = header;
}
/**
* Return the set header.
*
* @return
*/
public String getHeader() {
return header;
}
/**
* Saves the configuration to disk. All errors are clobbered.
*
* @return true if it was successful
*/
public boolean save() {
FileOutputStream stream = null;
File parent = file.getParentFile();
if (parent != null) {
parent.mkdirs();
}
try {
stream = new FileOutputStream(file);
OutputStreamWriter writer = new OutputStreamWriter(stream, "UTF-8");
if (header != null) {
writer.append(header);
writer.append("\r\n");
}
yaml.dump(root, writer);
return true;
} catch (IOException e) {} finally {
try {
if (stream != null) {
stream.close();
}
} catch (IOException e) {}
}
return false;
}
@SuppressWarnings("unchecked")
private void read(Object input) throws ConfigurationException {
try {
if ( null == input ) {
root = new HashMap<String, Object>();
} else {
root = (Map<String, Object>)input;
}
} catch (ClassCastException e) {
throw new ConfigurationException("Root document must be an key-value structure");
}
}
/**
* This method returns an empty ConfigurationNode for using as a
* default in methods that select a node from a node list.
* @return
*/
public static ConfigurationNode getEmptyNode() {
return new ConfigurationNode(new HashMap<String, Object>());
}
}

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@ -1,37 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.yaml;
/**
* Configuration exception.
*
* @author sk89q
*/
public class ConfigurationException extends Exception {
private static final long serialVersionUID = -2442886939908724203L;
public ConfigurationException() {
super();
}
public ConfigurationException(String msg) {
super(msg);
}
}

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@ -1,795 +0,0 @@
// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.util.yaml;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
/**
* Represents a configuration node.
*
* @author sk89q
*/
public class ConfigurationNode {
protected Map<String, Object> root;
protected ConfigurationNode(Map<String, Object> root) {
this.root = root;
}
/**
* Clear all nodes.
*/
public void clear() {
root.clear();
}
/**
* Gets a property at a location. This will either return an Object
* or null, with null meaning that no configuration value exists at
* that location. This could potentially return a default value (not yet
* implemented) as defined by a plugin, if this is a plugin-tied
* configuration.
*
* @param path path to node (dot notation)
* @return object or null
*/
@SuppressWarnings("unchecked")
public Object getProperty(String path) {
if (!path.contains(".")) {
Object val = root.get(path);
if (val == null) {
return null;
}
return val;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
if (o == null) {
return null;
}
if (i == parts.length - 1) {
return o;
}
try {
node = (Map<String, Object>)o;
} catch (ClassCastException e) {
return null;
}
}
return null;
}
/**
* Prepare a value for serialization, in case it's not a native type
* (and we don't want to serialize objects as YAML objects).
*
* @param value
* @return
*/
private Object prepareSerialization(Object value) {
if (value instanceof Vector) {
Map<String, Double> out = new HashMap<String, Double>();
Vector vec = (Vector) value;
out.put("x", vec.getX());
out.put("y", vec.getY());
out.put("z", vec.getZ());
return out;
}
return value;
}
/**
* Set the property at a location. This will override existing
* configuration data to have it conform to key/value mappings.
*
* @param path
* @param value
*/
@SuppressWarnings("unchecked")
public void setProperty(String path, Object value) {
value = prepareSerialization(value);
if (!path.contains(".")) {
root.put(path, value);
return;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
// Found our target!
if (i == parts.length - 1) {
node.put(parts[i], value);
return;
}
if (o == null || !(o instanceof Map)) {
// This will override existing configuration data!
o = new HashMap<String, Object>();
node.put(parts[i], o);
}
node = (Map<String, Object>)o;
}
}
/**
* Adds a new node to the given path. The returned object is a reference
* to the new node. This method will replace an existing node at
* the same path. See <code>setProperty</code>.
*
* @param path
* @return
*/
public ConfigurationNode addNode(String path) {
Map<String, Object> map = new HashMap<String, Object>();
ConfigurationNode node = new ConfigurationNode(map);
setProperty(path, map);
return node;
}
/**
* Gets a string at a location. This will either return an String
* or null, with null meaning that no configuration value exists at
* that location. If the object at the particular location is not actually
* a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or null
*/
public String getString(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
}
return o.toString();
}
/**
* Gets a vector at a location. This will either return an Vector
* or a null. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or default
*/
public Vector getVector(String path) {
ConfigurationNode o = getNode(path);
if (o == null) {
return null;
}
Double x = o.getDouble("x");
Double y = o.getDouble("y");
Double z = o.getDouble("z");
if (x == null || y == null || z == null) {
return null;
}
return new Vector(x, y, z);
}
/**
* Gets a 2D vector at a location. This will either return an Vector
* or a null. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @return string or default
*/
public Vector2D getVector2d(String path) {
ConfigurationNode o = getNode(path);
if (o == null) {
return null;
}
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
return null;
}
return new Vector2D(x, z);
}
/**
* Gets a string at a location. This will either return an Vector
* or the default value. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @param def default value
* @return string or default
*/
public Vector getVector(String path, Vector def) {
Vector v = getVector(path);
if (v == null) {
setProperty(path, def);
return def;
}
return v;
}
/**
* Gets a string at a location. This will either return an String
* or the default value. If the object at the particular location is not
* actually a string, it will be converted to its string representation.
*
* @param path path to node (dot notation)
* @param def default value
* @return string or default
*/
public String getString(String path, String def) {
String o = getString(path);
if (o == null) {
setProperty(path, def);
return def;
}
return o;
}
/**
* Gets an integer at a location. This will either return an integer
* or null. If the object at the particular location is not
* actually a integer, the default value will be returned. However, other
* number types will be casted to an integer.
*
* @param path path to node (dot notation)
* @return integer or null
*/
public Integer getInt(String path) {
Integer o = castInt(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets an integer at a location. This will either return an integer
* or the default value. If the object at the particular location is not
* actually a integer, the default value will be returned. However, other
* number types will be casted to an integer.
*
* @param path path to node (dot notation)
* @param def default value
* @return int or default
*/
public int getInt(String path, int def) {
Integer o = castInt(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Gets a double at a location. This will either return an double
* or null. If the object at the particular location is not
* actually a double, the default value will be returned. However, other
* number types will be casted to an double.
*
* @param path path to node (dot notation)
* @return double or null
*/
public Double getDouble(String path) {
Double o = castDouble(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets a double at a location. This will either return an double
* or the default value. If the object at the particular location is not
* actually a double, the default value will be returned. However, other
* number types will be casted to an double.
*
* @param path path to node (dot notation)
* @param def default value
* @return double or default
*/
public double getDouble(String path, double def) {
Double o = castDouble(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Gets a boolean at a location. This will either return an boolean
* or null. If the object at the particular location is not
* actually a boolean, the default value will be returned.
*
* @param path path to node (dot notation)
* @return boolean or null
*/
public Boolean getBoolean(String path) {
Boolean o = castBoolean(getProperty(path));
if (o == null) {
return null;
} else {
return o;
}
}
/**
* Gets a boolean at a location. This will either return an boolean
* or the default value. If the object at the particular location is not
* actually a boolean, the default value will be returned.
*
* @param path path to node (dot notation)
* @param def default value
* @return boolean or default
*/
public boolean getBoolean(String path, boolean def) {
Boolean o = castBoolean(getProperty(path));
if (o == null) {
setProperty(path, def);
return def;
} else {
return o;
}
}
/**
* Get a list of keys at a location. If the map at the particular location
* does not exist or it is not a map, null will be returned.
*
* @param path path to node (dot notation)
* @return list of keys
*/
@SuppressWarnings("unchecked")
public List<String> getKeys(String path) {
if (path == null) return new ArrayList<String>(root.keySet());
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof Map) {
return new ArrayList<String>(((Map<String,Object>)o).keySet());
} else {
return null;
}
}
/**
* Gets a list of objects at a location. If the list is not defined,
* null will be returned. The node must be an actual list.
*
* @param path path to node (dot notation)
* @return boolean or default
*/
@SuppressWarnings("unchecked")
public List<Object> getList(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof List) {
return (List<Object>)o;
} else {
return null;
}
}
/**
* Gets a list of strings. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. If an item in the list
* is not a string, it will be converted to a string. The node must be
* an actual list and not just a string.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of strings
*/
public List<String> getStringList(String path, List<String> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<String>();
}
List<String> list = new ArrayList<String>();
for (Object o : raw) {
if (o == null) {
continue;
}
list.add(o.toString());
}
return list;
}
/**
* Gets a list of integers. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and not just an integer.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Integer> getIntList(String path, List<Integer> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Integer>();
}
List<Integer> list = new ArrayList<Integer>();
for (Object o : raw) {
Integer i = castInt(o);
if (i != null) {
list.add(i);
}
}
return list;
}
/**
* Gets a list of doubles. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and cannot be just a double.
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Double> getDoubleList(String path, List<Double> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Double>();
}
List<Double> list = new ArrayList<Double>();
for (Object o : raw) {
Double i = castDouble(o);
if (i != null) {
list.add(i);
}
}
return list;
}
/**
* Gets a list of booleans. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual list and cannot be just a boolean,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Boolean> getBooleanList(String path, List<Boolean> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<Boolean>();
}
List<Boolean> list = new ArrayList<Boolean>();
for (Object o : raw) {
Boolean tetsu = castBoolean(o);
if (tetsu != null) {
list.add(tetsu);
}
}
return list;
}
/**
* Gets a list of vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Vector> getVectorList(
String path, List<Vector> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<Vector> list = new ArrayList<Vector>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double y = o.getDouble("y");
Double z = o.getDouble("z");
if (x == null || y == null || z == null) {
continue;
}
list.add(new Vector(x, y, z));
}
return list;
}
/**
* Gets a list of 2D vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<Vector2D> getVector2dList(
String path, List<Vector2D> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<Vector2D> list = new ArrayList<Vector2D>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
continue;
}
list.add(new Vector2D(x, z));
}
return list;
}
/**
* Gets a list of 2D vectors. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a vector,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
public List<BlockVector2D> getBlockVector2dList(
String path, List<BlockVector2D> def) {
List<ConfigurationNode> raw = getNodeList(path, null);
List<BlockVector2D> list = new ArrayList<BlockVector2D>();
for (ConfigurationNode o : raw) {
Double x = o.getDouble("x");
Double z = o.getDouble("z");
if (x == null || z == null) {
continue;
}
list.add(new BlockVector2D(x, z));
}
return list;
}
/**
* Gets a list of nodes. Non-valid entries will not be in the list.
* There will be no null slots. If the list is not defined, the
* default will be returned. 'null' can be passed for the default
* and an empty list will be returned instead. The node must be
* an actual node and cannot be just a boolean,
*
* @param path path to node (dot notation)
* @param def default value or null for an empty list as default
* @return list of integers
*/
@SuppressWarnings("unchecked")
public List<ConfigurationNode> getNodeList(String path, List<ConfigurationNode> def) {
List<Object> raw = getList(path);
if (raw == null) {
return def != null ? def : new ArrayList<ConfigurationNode>();
}
List<ConfigurationNode> list = new ArrayList<ConfigurationNode>();
for (Object o : raw) {
if (o instanceof Map) {
list.add(new ConfigurationNode((Map<String, Object>)o));
}
}
return list;
}
/**
* Get a configuration node at a path. If the node doesn't exist or the
* path does not lead to a node, null will be returned. A node has
* key/value mappings.
*
* @param path
* @return node or null
*/
@SuppressWarnings("unchecked")
public ConfigurationNode getNode(String path) {
Object raw = getProperty(path);
if (raw instanceof Map) {
return new ConfigurationNode((Map<String, Object>)raw);
}
return null;
}
/**
* Get a list of nodes at a location. If the map at the particular location
* does not exist or it is not a map, null will be returned.
*
* @param path path to node (dot notation)
* @return map of nodes
*/
@SuppressWarnings("unchecked")
public Map<String, ConfigurationNode> getNodes(String path) {
Object o = getProperty(path);
if (o == null) {
return null;
} else if (o instanceof Map) {
Map<String, ConfigurationNode> nodes =
new HashMap<String, ConfigurationNode>();
for (Map.Entry<String, Object> entry : ((Map<String, Object>)o).entrySet()) {
if (entry.getValue() instanceof Map) {
nodes.put(entry.getKey(),
new ConfigurationNode((Map<String, Object>) entry.getValue()));
}
}
return nodes;
} else {
return null;
}
}
/**
* Casts a value to an integer. May return null.
*
* @param o
* @return
*/
private static Integer castInt(Object o) {
if (o == null) {
return null;
} else if (o instanceof Byte) {
return (int)(Byte)o;
} else if (o instanceof Integer) {
return (Integer)o;
} else if (o instanceof Double) {
return (int)(double)(Double)o;
} else if (o instanceof Float) {
return (int)(float)(Float)o;
} else if (o instanceof Long) {
return (int)(long)(Long)o;
} else {
return null;
}
}
/**
* Casts a value to a double. May return null.
*
* @param o
* @return
*/
private static Double castDouble(Object o) {
if (o == null) {
return null;
} else if (o instanceof Float) {
return (double)(Float)o;
} else if (o instanceof Double) {
return (Double)o;
} else if (o instanceof Byte) {
return (double)(Byte)o;
} else if (o instanceof Integer) {
return (double)(Integer)o;
} else if (o instanceof Long) {
return (double)(Long)o;
} else {
return null;
}
}
/**
* Casts a value to a boolean. May return null.
*
* @param o
* @return
*/
private static Boolean castBoolean(Object o) {
if (o == null) {
return null;
} else if (o instanceof Boolean) {
return (Boolean)o;
} else {
return null;
}
}
/**
* Remove the property at a location. This will override existing
* configuration data to have it conform to key/value mappings.
*
* @param path
*/
@SuppressWarnings("unchecked")
public void removeProperty(String path) {
if (!path.contains(".")) {
root.remove(path);
return;
}
String[] parts = path.split("\\.");
Map<String, Object> node = root;
for (int i = 0; i < parts.length; i++) {
Object o = node.get(parts[i]);
// Found our target!
if (i == parts.length - 1) {
node.remove(parts[i]);
return;
}
node = (Map<String, Object>)o;
}
}
}

View File

@ -1,46 +1,4 @@
name: WorldGuard
main: com.sk89q.worldguard.bukkit.WorldGuardPlugin
version: "${project.version}"
softdepend: [WorldEdit]
commands:
stopfire:
description: Halts all fire spread until it is disabled or the server is restarted
usage: /<command>
allowfire:
description: Re-enables fire spread if he has been disabled with /stopfire
usage: /<command>
halt-activity:
aliases: [stoplag, haltactivity]
description: Attempts to stop all intensive operations (toggle)
usage: /<command> [-c]
god:
description: Enable god mode
usage: /<command> [player]
ungod:
description: Disable god mode
usage: /<command> [player]
heal:
description: Heal yourself or another
usage: /<command> [player]
slay:
description: Slay yourself or another
usage: /<command> [player]
stack:
description: Stacks items in the player's inventory
usage: /<command>
aliases: ;
region:
description: Adjust protected regions
usage: /<command> <action> ...
aliases: [rg, regions]
flushstates:
descripton: Clear state manager.
usage: /<command> [player]
aliases: clearstates
locate:
description: Set your compass towards a person
usage: /<command> <target>
worldguard:
description: WorldGuard commands
aliases: wg
usage: /<command>
softdepend: [WorldEdit]