Added vehicle destroy flag and made players in vehicles subject to movement flags.

This commit is contained in:
Wizjany 2011-10-01 16:16:15 -04:00
parent 38c30f5ecd
commit b4f2188f72
4 changed files with 218 additions and 4 deletions

View File

@ -53,6 +53,7 @@
import org.bukkit.plugin.PluginManager;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.blacklist.events.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.events.BlockInteractBlacklistEvent;
@ -295,7 +296,8 @@ public void onPlayerMove(PlayerMoveEvent event) {
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (player.getVehicle() != null) return; // handled in vehicle listener
if (wcfg.useRegions) {
// Did we move a block?
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
@ -627,8 +629,7 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
}
}
if ((type == Material.RAILS || type == Material.POWERED_RAIL || type == Material.DETECTOR_RAIL)
&& item.getType() == Material.MINECART) {
if (BlockType.isRailBlock(type.getId()) && item.getType() == Material.MINECART) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.PLACE_VEHICLE)) {

View File

@ -166,6 +166,7 @@ public void onEnable() {
(new WorldGuardBlockListener(this)).registerEvents();
(new WorldGuardEntityListener(this)).registerEvents();
(new WorldGuardWeatherListener(this)).registerEvents();
(new WorldGuardVehicleListener(this)).registerEvents();
// handle worlds separately to initialize already loaded worlds
WorldGuardWorldListener worldListener = (new WorldGuardWorldListener(this));

View File

@ -0,0 +1,211 @@
// $Id$
/*
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
* All rights reserved.
*/
package com.sk89q.worldguard.bukkit;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
import java.util.logging.Logger;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.Event;
import org.bukkit.event.vehicle.VehicleDestroyEvent;
import org.bukkit.event.vehicle.VehicleListener;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.plugin.PluginManager;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.bukkit.FlagStateManager.PlayerFlagState;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
public class WorldGuardVehicleListener extends VehicleListener {
/**
* Logger for messages.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldGuard");
private WorldGuardPlugin plugin;
/**
* Construct the object;
*
* @param plugin
*/
public WorldGuardVehicleListener(WorldGuardPlugin plugin) {
this.plugin = plugin;
}
/**
* Register events.
*/
public void registerEvents() {
registerEvent("VEHICLE_MOVE", Event.Priority.Normal);
registerEvent("VEHICLE_DESTROY", Event.Priority.Normal);
}
/**
* Register an event, but not failing if the event is not implemented.
*
* @param typeName
* @param priority
*/
private void registerEvent(String typeName, Event.Priority priority) {
try {
Event.Type type = Event.Type.valueOf(typeName);
PluginManager pm = plugin.getServer().getPluginManager();
pm.registerEvent(type, this, priority, plugin);
} catch (IllegalArgumentException e) {
logger.info("WorldGuard: Unable to register missing event type " + typeName);
}
}
/**
* Called when a vehicle is destroyed.
*/
@Override
public void onVehicleDestroy(VehicleDestroyEvent event) {
Vehicle vehicle = event.getVehicle();
Entity destroyer = event.getAttacker();
if (!(destroyer instanceof Player)) return; // don't care
Player player = (Player) destroyer;
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
if (wcfg.useRegions) {
Vector pt = toVector(vehicle.getLocation());
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.canBuild(localPlayer)
&& !set.allows(DefaultFlag.DESTROY_VEHICLE)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to destroy vehicles here.");
event.setCancelled(true);
return;
}
}
}
/**
* Called when a vehicle moves.
*/
@Override
public void onVehicleMove(VehicleMoveEvent event) {
Vehicle vehicle = event.getVehicle();
if (vehicle.getPassenger() == null
|| !(vehicle.getPassenger() instanceof Player)) return;
Player player = (Player) vehicle.getPassenger();
World world = vehicle.getWorld();
ConfigurationManager cfg = plugin.getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(world);
// unfortunate code duplication
if (wcfg.useRegions) {
// Did we move a block?
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) {
PlayerFlagState state = plugin.getFlagStateManager().getState(player);
LocalPlayer localPlayer = plugin.wrapPlayer(player);
boolean hasBypass = plugin.getGlobalRegionManager().hasBypass(player, world);
RegionManager mgr = plugin.getGlobalRegionManager().get(world);
Vector pt = new Vector(event.getTo().getBlockX(), event.getTo().getBlockY(), event.getTo().getBlockZ());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
boolean entryAllowed = set.allows(DefaultFlag.ENTRY, localPlayer);
if (!hasBypass && !entryAllowed) {
vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
vehicle.teleport(event.getFrom());
return;
}
// Have to set this state
if (state.lastExitAllowed == null) {
state.lastExitAllowed = mgr.getApplicableRegions(toVector(event.getFrom()))
.allows(DefaultFlag.EXIT, localPlayer);
}
boolean exitAllowed = set.allows(DefaultFlag.EXIT, localPlayer);
if (!hasBypass && exitAllowed && !state.lastExitAllowed) {
player.sendMessage(ChatColor.DARK_RED + "You are not permitted to leave this area.");
vehicle.setVelocity(new org.bukkit.util.Vector(0,0,0));
vehicle.teleport(event.getFrom());
return;
}
String greeting = set.getFlag(DefaultFlag.GREET_MESSAGE);
String farewell = set.getFlag(DefaultFlag.FAREWELL_MESSAGE);
Boolean notifyEnter = set.getFlag(DefaultFlag.NOTIFY_ENTER);
Boolean notifyLeave = set.getFlag(DefaultFlag.NOTIFY_LEAVE);
if (state.lastFarewell != null && (farewell == null
|| !state.lastFarewell.equals(farewell))) {
String replacedFarewell = plugin.replaceMacros(
player, BukkitUtil.replaceColorMacros(state.lastFarewell));
player.sendMessage(ChatColor.AQUA + " ** " + replacedFarewell);
}
if (greeting != null && (state.lastGreeting == null
|| !state.lastGreeting.equals(greeting))) {
String replacedGreeting = plugin.replaceMacros(
player, BukkitUtil.replaceColorMacros(greeting));
player.sendMessage(ChatColor.AQUA + " ** " + replacedGreeting);
}
if ((notifyLeave == null || !notifyLeave)
&& state.notifiedForLeave != null && state.notifiedForLeave) {
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " left NOTIFY region");
}
if (notifyEnter != null && notifyEnter && (state.notifiedForEnter == null
|| !state.notifiedForEnter)) {
StringBuilder regionList = new StringBuilder();
for (ProtectedRegion region : set) {
if (regionList.length() != 0) {
regionList.append(", ");
}
regionList.append(region.getId());
}
plugin.broadcastNotification(ChatColor.GRAY + "WG: "
+ ChatColor.LIGHT_PURPLE + player.getName()
+ ChatColor.GOLD + " entered NOTIFY region: "
+ ChatColor.WHITE
+ regionList);
}
state.lastGreeting = greeting;
state.lastFarewell = farewell;
state.notifiedForEnter = notifyEnter;
state.notifiedForLeave = notifyLeave;
state.lastExitAllowed = exitAllowed;
state.lastWorld = event.getTo().getWorld();
state.lastBlockX = event.getTo().getBlockX();
state.lastBlockY = event.getTo().getBlockY();
state.lastBlockZ = event.getTo().getBlockZ();
}
}
}
}

View File

@ -45,6 +45,7 @@ public final class DefaultFlag {
public static final StateFlag LAVA_FLOW = new StateFlag("lava-flow", true);
public static final StateFlag USE = new StateFlag("use", true);
public static final StateFlag PLACE_VEHICLE = new StateFlag("vehicle-place", false);
public static final StateFlag DESTROY_VEHICLE = new StateFlag("vehicle-destroy", false);
public static final StateFlag PISTONS = new StateFlag("pistons", true);
public static final StateFlag SNOW_FALL = new StateFlag("snow-fall", true);
public static final StateFlag SNOW_MELT = new StateFlag("snow-melt", true);
@ -83,7 +84,7 @@ public final class DefaultFlag {
public static final Flag<?>[] flagsList = new Flag<?>[] {
PASSTHROUGH, BUILD, PVP, CHEST_ACCESS, PISTONS,
TNT, LIGHTER, USE, PLACE_VEHICLE, SLEEP,
TNT, LIGHTER, USE, PLACE_VEHICLE, DESTROY_VEHICLE, SLEEP,
MOB_DAMAGE, MOB_SPAWNING, DENY_SPAWN, INVINCIBILITY,
CREEPER_EXPLOSION, GHAST_FIREBALL, ENDER_BUILD,
GREET_MESSAGE, FAREWELL_MESSAGE, NOTIFY_ENTER, NOTIFY_LEAVE,