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Resolves comma issue relating to flag listing
This stops commas from being added when a player types in an invalid flag and the player does not have permission to use one or more of the flag that are listed.
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@ -19,19 +19,18 @@
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package com.sk89q.worldguard.bukkit;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.GameMode;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.flags.DefaultFlag;
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import org.bukkit.GameMode;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.util.HashMap;
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import java.util.Map;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
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/**
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* This processes per-player state information and is also meant to be used
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@ -83,10 +82,8 @@ public void run() {
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}
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Vector playerLocation = toVector(player.getLocation());
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RegionManager regionManager = plugin.getGlobalRegionManager()
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.get(player.getWorld());
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ApplicableRegionSet applicable = regionManager
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.getApplicableRegions(playerLocation);
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RegionManager regionManager = plugin.getGlobalRegionManager().get(player.getWorld());
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ApplicableRegionSet applicable = regionManager.getApplicableRegions(playerLocation);
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if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
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&& !plugin.getGlobalStateManager().hasGodMode(player)
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@ -708,9 +708,6 @@ public void flag(CommandContext args, CommandSender sender) throws CommandExcept
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// Need to build a list
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for (Flag<?> flag : DefaultFlag.getFlags()) {
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if (list.length() > 0) {
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list.append(", ");
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}
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// @TODO deprecate inconsistant "owner" permission
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if (region.isOwner(localPlayer)) {
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@ -732,6 +729,9 @@ public void flag(CommandContext args, CommandSender sender) throws CommandExcept
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}
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}
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if (list.length() > 0) {
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list.append(", ");
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}
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list.append(flag.getName());
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}
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