mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-16 23:55:23 +01:00
Added regions.use-creature-spawn-event configuration setting.
This commit is contained in:
parent
6c8d13690e
commit
ba5be6071f
@ -94,6 +94,7 @@ public class ConfigurationManager {
|
||||
private boolean hasCommandBookGodMode = false;
|
||||
|
||||
public boolean useRegionsScheduler;
|
||||
public boolean useRegionsCreatureSpawnEvent;
|
||||
public boolean activityHaltToggle = false;
|
||||
public boolean autoGodMode;
|
||||
public boolean usePlayerMove;
|
||||
@ -137,6 +138,8 @@ public void load() {
|
||||
config.removeProperty("suppress-tick-sync-warnings");
|
||||
useRegionsScheduler = config.getBoolean(
|
||||
"regions.use-scheduler", true);
|
||||
useRegionsCreatureSpawnEvent = config.getBoolean(
|
||||
"regions.use-creature-spawn-event", true);
|
||||
autoGodMode = config.getBoolean(
|
||||
"auto-invincible", config.getBoolean("auto-invincible-permission", false));
|
||||
config.removeProperty("auto-invincible-permission");
|
||||
|
@ -624,7 +624,7 @@ public void onCreatureSpawn(CreatureSpawnEvent event) {
|
||||
|
||||
Location eventLoc = event.getLocation();
|
||||
|
||||
if (wcfg.useRegions) {
|
||||
if (wcfg.useRegions && cfg.useRegionsCreatureSpawnEvent) {
|
||||
Vector pt = toVector(eventLoc);
|
||||
RegionManager mgr = plugin.getGlobalRegionManager().get(eventLoc.getWorld());
|
||||
// @TODO get victims' stacktraces and find out why it's null anyway
|
||||
|
Loading…
Reference in New Issue
Block a user