From ba9cd1f3e2dbd4ae8164d0030c788c3e699ab90a Mon Sep 17 00:00:00 2001 From: sk89q Date: Sun, 26 Jun 2011 02:52:13 -0700 Subject: [PATCH] Updated the README.html. --- README.html | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/README.html b/README.html index a722cd3f..01079fe1 100644 --- a/README.html +++ b/README.html @@ -80,24 +80,29 @@

First Steps

Now, to begin, you want to:

    -
  1. Install the plugin: Copy WorldGuard.jar into your Bukkit server's "plugins" directory. If the folder doesn't exist, create it.
  2. -
  3. Change the configuration: Run your server once (with WorldGuard) to generate the default configuration files. There are two types of configuration files. +
  4. Install the plugin: Copy WorldGuard.jar into your Bukkit server's "plugins" directory.
  5. +
  6. Change the configuration: Run your server once (with WorldGuard) to generate the default configuration files. There are two types of configuration files:
      -
    • A config.yml file is generated inside "plugins/WorldGuard" that contains some non world-specific settings.
    • -
    • For each world, a config.yml is created inside the "worlds" folder within "plugins/WorldGuard". Edit this file to disable fire and change other world-specific settings.
    • +
    • The main config.yml file inside "plugins/WorldGuard" is the main configuration.
    • +
    • Each world has a configuration file in "plugins/WorldGuard/worlds" that you can use to override any setting in the main configuration file for that specific world.
  7. Use /wg reload in the console to reload the configuration. -
  8. Setup the blacklist Optional: For each world folder (see above), there is a blacklist.txt file that is generated. See the wiki for information about WorldGuard's blacklist.
  9. Learn how to use WorldGuard: Check out the wiki to learn how to disable things like fire and to protect regions.
-

Gotcha: You need to have WorldEdit installed. If you don't want to install the plugin, just put WorldEdit.jar into your Bukkit root folder (outside of plugins/). Note that region protection does require WorldEdit.

+

Note: Be sure you install WorldEdit. If you don't want WorldEdit, just put WorldEdit.jar into your Bukkit root folder (outside of plugins/). Note that region protection requires WorldEdit in plugins/.

Be sure to:

+

Getting Help

+

If you need help, the best two ways to ask are:

+

Contributing

WorldGuard is entirely open source! You can download all of the plugin code to learn from it, modify it for your own self, or even contribute back!