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Protect items in item frames in protected regions.
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@ -33,6 +33,7 @@
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Fireball;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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@ -235,6 +236,19 @@ private void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
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}
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}
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}
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if (defender instanceof ItemFrame && wcfg.useRegions) {
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// bukkit throws this event when a player attempts to remove an item from a frame
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World world = player.getWorld();
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RegionManager mgr = plugin.getGlobalRegionManager().get(world);
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if (!plugin.getGlobalRegionManager().hasBypass(player, world)
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&& !mgr.getApplicableRegions(defender.getLocation())
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.canBuild(plugin.wrapPlayer(player))) {
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player.sendMessage(ChatColor.DARK_RED + "You don't have permission for this area.");
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event.setCancelled(true);
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return;
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}
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}
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}
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if (defender instanceof Player) {
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