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Give the player back his/her XP bottle if it was blocked.
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parent
7da10198e3
commit
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@ -42,24 +42,13 @@
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import com.sk89q.worldguard.bukkit.util.Blocks;
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import com.sk89q.worldguard.bukkit.util.Events;
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import com.sk89q.worldguard.bukkit.util.Materials;
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import org.bukkit.Bukkit;
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import org.bukkit.DyeColor;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.*;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.DoubleChest;
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import org.bukkit.block.Hopper;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.FallingBlock;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.ThrownPotion;
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import org.bukkit.entity.*;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Result;
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@ -112,6 +101,7 @@
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import org.bukkit.material.Dispenser;
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import org.bukkit.material.MaterialData;
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import org.bukkit.material.SpawnEgg;
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import org.bukkit.projectiles.ProjectileSource;
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import org.bukkit.util.Vector;
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import javax.annotation.Nullable;
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@ -611,6 +601,15 @@ public void onPlayerFish(PlayerFishEvent event) {
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public void onExpBottle(ExpBottleEvent event) {
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if (Events.fireAndTestCancel(new SpawnEntityEvent(event, create(event.getEntity()), event.getEntity().getLocation(), EntityType.EXPERIENCE_ORB))) {
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event.setExperience(0);
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// Give the player back his or her XP bottle
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ProjectileSource shooter = event.getEntity().getShooter();
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if (shooter instanceof Player) {
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Player player = (Player) shooter;
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if (player.getGameMode() != GameMode.CREATIVE) {
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player.getInventory().addItem(new ItemStack(Material.EXP_BOTTLE, 1));
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}
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}
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}
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}
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