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Swap the if() in the state flag test to make it more readable.
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@ -284,15 +284,18 @@ private State calculateState(StateFlag flag, @Nullable LocalPlayer player, @Null
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}
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}
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if (regionsThatCountExistHere) {
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if (player != null) {
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State membership = allowOrNone(needsClear.isEmpty());
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return combine(state, membership);
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if (player != null) {
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State fallback;
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if (regionsThatCountExistHere) {
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fallback = allowOrNone(needsClear.isEmpty());
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} else {
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return combine(state, getDefault(flag, null));
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fallback = getDefault(flag, player);
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}
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return combine(state, fallback);
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} else {
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return combine(getDefault(flag, player));
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return combine(state, getDefault(flag, null));
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}
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}
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