Changed the way some flags were handled and canceled

This commit is contained in:
Wizjany 2011-06-09 17:02:19 -04:00
parent b89d9d44b0
commit c472dc89ad

View File

@ -29,6 +29,7 @@
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.Event.Result;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack;
@ -279,9 +280,9 @@ private void handleBlockLeftClick(PlayerInteractEvent event) {
|| type == Material.TRAP_DOOR
|| type == Material.NOTE_BLOCK) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.USE)
&& !set.canBuild(localPlayer)) {
&& !set.canUse(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to use that in this area.");
event.setUseInteractedBlock(Result.DENY);
event.setCancelled(true);
return;
}
@ -312,6 +313,7 @@ private void handleAirRightClick(PlayerInteractEvent event) {
toVector(player.getLocation()),
item.getTypeId()), false, false)) {
event.setCancelled(true);
event.setUseItemInHand(Result.DENY);
return;
}
}
@ -420,9 +422,9 @@ private void handleBlockRightClick(PlayerInteractEvent event) {
|| type == Material.TRAP_DOOR
|| type == Material.WORKBENCH) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& !set.allows(DefaultFlag.USE)
&& !set.canBuild(localPlayer)) {
&& !set.canUse(localPlayer)) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to use that in this area.");
event.setUseInteractedBlock(Result.DENY);
event.setCancelled(true);
return;
}
@ -573,10 +575,8 @@ private void handlePhysicalInteract(PlayerInteractEvent event) {
if (type == Material.STONE_PLATE || type == Material.WOOD_PLATE) {
if (!plugin.getGlobalRegionManager().hasBypass(player, world)
&& (!set.canBuild(localPlayer))
&& (!set.allows(DefaultFlag.USE))) {
player.sendMessage(ChatColor.DARK_RED + "You are not allowed"
+ " to trigger pressure plates in this area.");
&& !set.canUse(localPlayer)) {
event.setUseInteractedBlock(Result.DENY);
event.setCancelled(true);
return;
}