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Updated stack command to use ItemType.usesDamageValue().
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@ -269,7 +269,8 @@ public boolean handleCommand(PlayerChatEvent event) {
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// Same type?
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// Same type?
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// Blocks store their color in the damage value
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// Blocks store their color in the damage value
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if (item2.getTypeId() == item.getTypeId() &&
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if (item2.getTypeId() == item.getTypeId() &&
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(item.getTypeId() != 35 || item.getDamage() == item2.getDamage())) {
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(!ItemType.usesDamageValue(item.getTypeId())
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|| item.getDamage() == item2.getDamage())) {
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// This stack won't fit in the parent stack
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// This stack won't fit in the parent stack
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if (item2.getAmount() > needed) {
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if (item2.getAmount() > needed) {
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item.setAmount(64);
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item.setAmount(64);
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