Check all effects for lingering potion clouds.

Fixes #1797.
This commit is contained in:
wizjany 2021-07-24 11:36:25 -04:00
parent 682942b965
commit c98f9eda7e
1 changed files with 12 additions and 1 deletions

View File

@ -143,6 +143,8 @@ import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
import org.bukkit.util.Vector;
@ -1087,7 +1089,16 @@ public class EventAbstractionListener extends AbstractListener {
@EventHandler(ignoreCancelled = true)
public void onLingeringApply(AreaEffectCloudApplyEvent event) {
if (!Materials.hasDamageEffect(event.getEntity().getCustomEffects())) {
AreaEffectCloud entity = event.getEntity();
List<PotionEffect> effects = new ArrayList<>();
PotionEffectType baseEffectType = entity.getBasePotionData().getType().getEffectType();
if (baseEffectType != null) {
effects.add(new PotionEffect(baseEffectType, 0, 0));
}
if (entity.hasCustomEffects()) {
effects.addAll(entity.getCustomEffects());
}
if (!Materials.hasDamageEffect(effects)) {
return;
}
Cause cause = create(event.getEntity());