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Separate vehicles and animals from INTERACT flag.
Destroying vehicles now checks only the vehicle-destroy flag. Damaging animals checks the new damage-animals flag. These are both allowed for members by default, like other build-dependent flags. Fixes WORLDGUARD-3427 and WORLDGUARD-3358.
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@ -693,7 +693,7 @@ public void onPlayerDropItem(PlayerDropItemEvent event) {
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@EventHandler(ignoreCancelled = true)
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public void onVehicleDamage(VehicleDamageEvent event) {
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Entity attacker = event.getAttacker();
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Events.fireToCancel(event, new DestroyEntityEvent(event, create(attacker), event.getVehicle()));
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Events.fireToCancel(event, new DamageEntityEvent(event, create(attacker), event.getVehicle()));
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}
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@EventHandler(ignoreCancelled = true)
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@ -390,7 +390,8 @@ public void onUseEntity(UseEntityEvent event) {
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String what;
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/* Hostile / ambient mob override */
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if (Entities.isHostile(event.getEntity()) || Entities.isAmbient(event.getEntity()) || Entities.isNPC(event.getEntity())) {
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if (Entities.isHostile(event.getEntity()) || Entities.isAmbient(event.getEntity())
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|| Entities.isNPC(event.getEntity()) || Entities.isVehicle(event.getEntity().getType())) {
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canUse = event.getRelevantFlags().isEmpty() || query.queryState(target, associable, combine(event)) != State.DENY;
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what = "use that";
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@ -439,7 +440,8 @@ public void onDamageEntity(DamageEntityEvent event) {
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}
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/* Hostile / ambient mob override */
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if (Entities.isHostile(event.getEntity()) || Entities.isAmbient(event.getEntity())) {
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if (Entities.isHostile(event.getEntity()) || Entities.isAmbient(event.getEntity())
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|| Entities.isVehicle(event.getEntity().getType())) {
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canDamage = event.getRelevantFlags().isEmpty() || query.queryState(target, associable, combine(event)) != State.DENY;
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what = "hit that";
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@ -467,6 +469,11 @@ public void onDamageEntity(DamageEntityEvent event) {
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canDamage = event.getRelevantFlags().isEmpty() || query.queryState(target, associable, combine(event)) != State.DENY;
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what = "damage that";
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/* damage to non-hostile mobs (e.g. animals) */
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} else if (Entities.isNonHostile(event.getEntity())) {
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canDamage = query.testBuild(target, associable, combine(event, DefaultFlag.DAMAGE_ANIMALS));
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what = "harm that";
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/* Everything else */
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} else {
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canDamage = query.testBuild(target, associable, combine(event, DefaultFlag.INTERACT));
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@ -133,6 +133,17 @@ public static boolean isHostile(Entity entity) {
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|| entity instanceof EnderDragon;
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}
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/**
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* Test whether an entity is a non-hostile creature.
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*
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* @param entity
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* @return true if non-hostile
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*/
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public static boolean isNonHostile(Entity entity) {
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return !isHostile(entity)
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&& (entity instanceof Creature || entity instanceof WaterMob);
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}
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/**
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* Test whether an entity is ambient.
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*
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@ -49,6 +49,7 @@ public final class DefaultFlag {
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public static final StateFlag BLOCK_PLACE = new StateFlag("block-place", false);
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public static final StateFlag USE = new StateFlag("use", false);
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public static final StateFlag INTERACT = new StateFlag("interact", false);
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public static final StateFlag DAMAGE_ANIMALS = new StateFlag("damage-animals", false);
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public static final StateFlag PVP = new StateFlag("pvp", false);
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public static final StateFlag SLEEP = new StateFlag("sleep", false);
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public static final StateFlag TNT = new StateFlag("tnt", false);
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@ -140,7 +141,7 @@ public final class DefaultFlag {
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public static final Flag<?>[] flagsList = new Flag<?>[] {
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PASSTHROUGH, BUILD, CONSTRUCT, BLOCK_BREAK, BLOCK_PLACE, PVP, CHEST_ACCESS, PISTONS,
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TNT, LIGHTER, RIDE, USE, INTERACT, PLACE_VEHICLE, DESTROY_VEHICLE, SLEEP,
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TNT, LIGHTER, RIDE, USE, INTERACT, PLACE_VEHICLE, DESTROY_VEHICLE, DAMAGE_ANIMALS, SLEEP,
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MOB_DAMAGE, MOB_SPAWNING, DENY_SPAWN, INVINCIBILITY, EXP_DROPS,
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CREEPER_EXPLOSION, OTHER_EXPLOSION, ENDERDRAGON_BLOCK_DAMAGE, GHAST_FIREBALL, ENDER_BUILD,
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DENY_MESSAGE, ENTRY_DENY_MESSAGE, EXIT_DENY_MESSAGE, EXIT_OVERRIDE, EXIT_VIA_TELEPORT,
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