mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-24 03:25:24 +01:00
Added WorldGuardPlugin.canBuild(player, x, y, z)
This commit is contained in:
parent
e78b639018
commit
d042185660
@ -20,6 +20,7 @@
|
|||||||
package com.sk89q.worldguard.bukkit;
|
package com.sk89q.worldguard.bukkit;
|
||||||
|
|
||||||
import static com.sk89q.worldguard.bukkit.BukkitUtil.matchSinglePlayer;
|
import static com.sk89q.worldguard.bukkit.BukkitUtil.matchSinglePlayer;
|
||||||
|
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.logging.*;
|
import java.util.logging.*;
|
||||||
@ -45,10 +46,12 @@
|
|||||||
import com.sk89q.worldedit.BlockVector;
|
import com.sk89q.worldedit.BlockVector;
|
||||||
import com.sk89q.worldedit.IncompleteRegionException;
|
import com.sk89q.worldedit.IncompleteRegionException;
|
||||||
import com.sk89q.worldedit.LocalSession;
|
import com.sk89q.worldedit.LocalSession;
|
||||||
|
import com.sk89q.worldedit.Vector;
|
||||||
import com.sk89q.worldedit.blocks.ItemType;
|
import com.sk89q.worldedit.blocks.ItemType;
|
||||||
import com.sk89q.worldedit.bukkit.WorldEditAPI;
|
import com.sk89q.worldedit.bukkit.WorldEditAPI;
|
||||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||||
import com.sk89q.worldedit.regions.Region;
|
import com.sk89q.worldedit.regions.Region;
|
||||||
|
import com.sk89q.worldguard.LocalPlayer;
|
||||||
import com.sk89q.worldguard.blacklist.*;
|
import com.sk89q.worldguard.blacklist.*;
|
||||||
import com.sk89q.worldguard.blacklist.loggers.*;
|
import com.sk89q.worldguard.blacklist.loggers.*;
|
||||||
import com.sk89q.worldguard.domains.DefaultDomain;
|
import com.sk89q.worldguard.domains.DefaultDomain;
|
||||||
@ -1335,6 +1338,22 @@ public ProtectionDatabase getRegionLoader() {
|
|||||||
return regionLoader;
|
return regionLoader;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean canBuild(Player player, int x, int y, int z) {
|
||||||
|
if (useRegions) {
|
||||||
|
Vector pt = new Vector(x, y, z);
|
||||||
|
LocalPlayer localPlayer = wrapPlayer(player);
|
||||||
|
|
||||||
|
if (!hasPermission(player, "/regionbypass")
|
||||||
|
&& !regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
boolean inGroup(Player player, String group) {
|
boolean inGroup(Player player, String group) {
|
||||||
try {
|
try {
|
||||||
return perms.inGroup(player.getName(), group);
|
return perms.inGroup(player.getName(), group);
|
||||||
|
Loading…
Reference in New Issue
Block a user