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Added WorldGuardPlugin.canBuild(player, x, y, z)
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parent
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@ -20,6 +20,7 @@
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package com.sk89q.worldguard.bukkit;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.matchSinglePlayer;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
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import java.io.*;
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import java.util.*;
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import java.util.logging.*;
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@ -45,10 +46,12 @@
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.IncompleteRegionException;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.ItemType;
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import com.sk89q.worldedit.bukkit.WorldEditAPI;
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import com.sk89q.worldedit.bukkit.WorldEditPlugin;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.blacklist.*;
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import com.sk89q.worldguard.blacklist.loggers.*;
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import com.sk89q.worldguard.domains.DefaultDomain;
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@ -1335,6 +1338,22 @@ public ProtectionDatabase getRegionLoader() {
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return regionLoader;
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}
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public boolean canBuild(Player player, int x, int y, int z) {
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if (useRegions) {
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Vector pt = new Vector(x, y, z);
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LocalPlayer localPlayer = wrapPlayer(player);
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if (!hasPermission(player, "/regionbypass")
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&& !regionManager.getApplicableRegions(pt).canBuild(localPlayer)) {
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return false;
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}
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return true;
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} else {
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return true;
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}
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}
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boolean inGroup(Player player, String group) {
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try {
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return perms.inGroup(player.getName(), group);
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