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really fixed setUpCourtyardRegion()..
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parent
2015604fe2
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d5a9b0c65f
@ -78,7 +78,7 @@ void setUpCourtyardRegion() {
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points.add(new BlockVector2D(0, 10));
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points.add(new BlockVector2D(0, 10));
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//ProtectedRegion region = new ProtectedCuboidRegion(COURTYARD_ID, new BlockVector(0, 0, 0), new BlockVector(10, 10, 10));
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//ProtectedRegion region = new ProtectedCuboidRegion(COURTYARD_ID, new BlockVector(0, 0, 0), new BlockVector(10, 10, 10));
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ProtectedRegion region = new ProtectedPolygonalRegion(COURTYARD_ID, new ArrayList<BlockVector2D>(), 0, 10);
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ProtectedRegion region = new ProtectedPolygonalRegion(COURTYARD_ID, points, 0, 10);
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AreaFlags flags = new AreaFlags();
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AreaFlags flags = new AreaFlags();
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flags.set(AreaFlags.FLAG_BUILD, State.NONE);
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flags.set(AreaFlags.FLAG_BUILD, State.NONE);
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