Add some extra tests to ApplicableRegionSetTest.

This commit is contained in:
sk89q 2014-08-16 20:33:22 -07:00
parent fac6ebef40
commit d9d665ab14

View File

@ -35,6 +35,112 @@
public class ApplicableRegionSetTest {
@Test
public void testWildernessBuild() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer player = mock.createPlayer();
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testBuild(player), is(true));
}
@Test
public void testWildernessBuildWithGlobalRegion() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer player = mock.createPlayer();
ProtectedRegion global = mock.global();
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testBuild(player), is(true));
}
@Test
public void testWildernessBuildWithRegion() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer member = mock.createPlayer();
LocalPlayer nonMember = mock.createPlayer();
ProtectedRegion region = mock.add(0);
region.getMembers().addPlayer(member);
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testBuild(member), is(true));
assertThat(set.testBuild(nonMember), is(false));
}
@Test
public void testFlags() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer player = mock.createPlayer();
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testState(player, DefaultFlag.PVP), is(true));
assertThat(set.testState(player, DefaultFlag.MOB_DAMAGE), is(true));
assertThat(set.testState(player, DefaultFlag.MOB_DAMAGE), is(true));
assertThat(set.testState(player, DefaultFlag.ENTRY), is(true));
assertThat(set.testState(player, DefaultFlag.EXIT), is(true));
assertThat(set.testState(player, DefaultFlag.CHEST_ACCESS), is(true));
assertThat(set.testState(player, DefaultFlag.SLEEP), is(true));
assertThat(set.testState(player, DefaultFlag.TNT), is(true));
assertThat(set.testState(player, DefaultFlag.LEAF_DECAY), is(true));
assertThat(set.testState(player, DefaultFlag.RECEIVE_CHAT), is(true));
assertThat(set.testState(player, DefaultFlag.SEND_CHAT), is(true));
assertThat(set.testState(player, DefaultFlag.INVINCIBILITY), is(false));
}
@Test
public void testWildernessFlagsWithGlobalRegion() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer player = mock.createPlayer();
ProtectedRegion global = mock.global();
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testState(player, DefaultFlag.PVP), is(true));
assertThat(set.testState(player, DefaultFlag.MOB_DAMAGE), is(true));
assertThat(set.testState(player, DefaultFlag.MOB_DAMAGE), is(true));
assertThat(set.testState(player, DefaultFlag.ENTRY), is(true));
assertThat(set.testState(player, DefaultFlag.EXIT), is(true));
assertThat(set.testState(player, DefaultFlag.CHEST_ACCESS), is(true));
assertThat(set.testState(player, DefaultFlag.SLEEP), is(true));
assertThat(set.testState(player, DefaultFlag.TNT), is(true));
assertThat(set.testState(player, DefaultFlag.LEAF_DECAY), is(true));
assertThat(set.testState(player, DefaultFlag.RECEIVE_CHAT), is(true));
assertThat(set.testState(player, DefaultFlag.SEND_CHAT), is(true));
assertThat(set.testState(player, DefaultFlag.INVINCIBILITY), is(false));
}
@Test
public void testFlagsWithRegion() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();
LocalPlayer member = mock.createPlayer();
LocalPlayer nonMember = mock.createPlayer();
ProtectedRegion region = mock.add(0);
region.getMembers().addPlayer(member);
ApplicableRegionSet set = mock.getApplicableSet();
assertThat(set.testState(member, DefaultFlag.ENTRY), is(true));
assertThat(set.testState(member, DefaultFlag.EXIT), is(true));
assertThat(set.testState(member, DefaultFlag.LEAF_DECAY), is(true));
assertThat(set.testState(member, DefaultFlag.RECEIVE_CHAT), is(true));
assertThat(set.testState(member, DefaultFlag.SEND_CHAT), is(true));
assertThat(set.testState(member, DefaultFlag.INVINCIBILITY), is(false));
assertThat(set.testState(nonMember, DefaultFlag.ENTRY), is(true));
assertThat(set.testState(nonMember, DefaultFlag.EXIT), is(true));
assertThat(set.testState(nonMember, DefaultFlag.LEAF_DECAY), is(true));
assertThat(set.testState(nonMember, DefaultFlag.RECEIVE_CHAT), is(true));
assertThat(set.testState(nonMember, DefaultFlag.SEND_CHAT), is(true));
assertThat(set.testState(nonMember, DefaultFlag.INVINCIBILITY), is(false));
}
@Test
public void testStateFlagPriorityFallThrough() {
MockApplicableRegionSet mock = new MockApplicableRegionSet();