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Fix players being invincible with BUILD = deny.
Fixes WORLDGUARD-3201.
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@ -431,6 +431,11 @@ public void onDamageEntity(DamageEntityEvent event) {
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what = "PvP";
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/* Player damage not caused by another player */
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} else if (event.getEntity() instanceof Player) {
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canDamage = true;
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what = "damage that";
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/* Everything else */
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} else {
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canDamage = query.testBuild(target, associable, DefaultFlag.USE);
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