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https://github.com/EngineHub/WorldGuard.git
synced 2024-12-18 15:17:36 +01:00
Added exact respawning and teleporting to home on death.
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257c12e727
commit
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@ -96,6 +96,8 @@ public class WorldGuardListener extends PluginListener {
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private boolean disableWaterDamage;
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private int loginProtection;
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private int spawnProtection;
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private boolean teleportToHome;
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private boolean exactRespawn;
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private boolean kickOnDeath;
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private Blacklist blacklist;
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@ -199,6 +201,8 @@ public void loadConfiguration() {
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loginProtection = properties.getInt("login-protection", 3);
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spawnProtection = properties.getInt("spawn-protection", 0);
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kickOnDeath = properties.getBoolean("kick-on-death", false);
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teleportToHome = properties.getBoolean("teleport-to-home-on-death", false);
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exactRespawn = properties.getBoolean("exact-respawn", false);
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// Console log configuration
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boolean logConsole = properties.getBoolean("log-console", true);
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@ -311,7 +315,8 @@ public void onLogin(Player player) {
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player.sendMessage(Colors.Yellow + "Fire spread is currently globally disabled.");
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}
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if (loginProtection > 0 || spawnProtection > 0 || kickOnDeath) {
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if (loginProtection > 0 || spawnProtection > 0
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|| kickOnDeath || teleportToHome || exactRespawn) {
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recentLogins.put(player.getName(), System.currentTimeMillis());
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}
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@ -959,7 +964,8 @@ public boolean onHealthChange(Player player, int oldValue, int newValue) {
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return oldValue > newValue;
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}
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if (loginProtection > 0 || spawnProtection > 0 || kickOnDeath) {
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if (loginProtection > 0 || spawnProtection > 0
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|| kickOnDeath || teleportToHome || exactRespawn) {
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long now = System.currentTimeMillis();
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boolean recentLogin = false;
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@ -979,13 +985,29 @@ public boolean onHealthChange(Player player, int oldValue, int newValue) {
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}
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}
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if (kickOnDeath && oldValue == -1 && newValue == 20 && !recentLogin) {
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boolean alreadyMoved = false;
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if (teleportToHome && oldValue <= 0 && newValue == 20 && !recentLogin) {
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Warp warp = etc.getDataSource().getHome(player.getName());
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if (warp != null) {
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player.teleportTo(warp.Location);
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alreadyMoved = true;
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} else if (player.canUseCommand("/sethome")) {
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player.sendMessage(Colors.Yellow + "Use /sethome to set your spawn location.");
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}
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}
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if (exactRespawn && !alreadyMoved && oldValue <= 0 && newValue == 20 && !recentLogin) {
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player.teleportTo(etc.getServer().getSpawnLocation());
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}
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if (kickOnDeath && oldValue <= 0 && newValue == 20 && !recentLogin) {
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player.kick("You died! Rejoin please.");
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return false;
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}
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if (spawnProtection > 0) {
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if (oldValue == -1 && newValue == 20 && !recentLogin) { // Player was just respawned
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if (oldValue <= 0 && newValue == 20 && !recentLogin) { // Player was just respawned
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lastSpawn.put(player.getName(), now);
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} else if (lastSpawn.containsKey(playerName)) {
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long time = lastSpawn.get(playerName);
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