Fixing up whitespace

This commit is contained in:
skeight 2012-02-10 11:29:48 -08:00
parent 2eea5c7bf7
commit ed69684843

View File

@ -304,7 +304,7 @@ public void onPlayerMove(PlayerMoveEvent event) {
return;
}
//Fix for bug #728
//Flush states in multiworld scenario
if (state.lastWorld != null && !state.lastWorld.equals(world)) {
plugin.getFlagStateManager().forget(player);
return;