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https://github.com/EngineHub/WorldGuard.git
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Actually report game rule values.
Was just "<Recursive>" before, which is pretty useless.
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54c3cdad77
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@ -91,7 +91,7 @@ public void appendBasics() {
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*/
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*/
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public void appendFlags() {
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public void appendFlags() {
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builder.append(Style.BLUE);
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builder.append(Style.BLUE);
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builder.append("FlagUtil: ");
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builder.append("Flags: ");
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appendFlagsList(true);
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appendFlagsList(true);
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@ -99,7 +99,7 @@ public void appendFlags() {
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}
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}
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/**
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/**
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* Append just the list of flags (without "FlagUtil:"), including colors.
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* Append just the list of flags (without "Flags:"), including colors.
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*
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*
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* @param useColors true to use colors
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* @param useColors true to use colors
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*/
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*/
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@ -24,7 +24,9 @@
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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import java.util.Arrays;
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import java.util.List;
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import java.util.List;
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import java.util.stream.Collectors;
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public class WorldReport extends DataReport {
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public class WorldReport extends DataReport {
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@ -67,7 +69,9 @@ public WorldReport() {
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DataReport protection = new DataReport("Protection");
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DataReport protection = new DataReport("Protection");
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protection.append("PVP?", world.getPVP());
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protection.append("PVP?", world.getPVP());
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protection.append("Game Rules", world.getGameRules());
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protection.append("Game Rules", Arrays.stream(world.getGameRules())
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.map(name -> name + "=" + world.getGameRuleValue(name))
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.collect(Collectors.joining(", ")));
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report.append(protection.getTitle(), protection);
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report.append(protection.getTitle(), protection);
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append(report.getTitle(), report);
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append(report.getTitle(), report);
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